Xbox 360 Black Ops 2 Zombies Mystery Music Box Weapons

Mortin

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Here is a complete guide to all the Call of Duty Black Ops 2 Zombies Weapons you can get including what you'll get if you upgrade! The music box can be found in all the zombie modes in black ops. Its a game a luck of which weapon your going to get from the box. The box itself cost 950 points so sometimes its better to get Juggernaut before you hit the box up and roll with a wall weapon for the first 10 rounds as they will do the job as well. In order to upgrade a weapon you'll need 5,000 and a pack a punch machine in order to do it. Even your starting pistol can be upgraded, including all music box weapons and wall weapons. We'll cover the upgraded weapons in another post. So without further ado, lets get into all the neat weapons you can get from the music box and what they upgrade to.

Ballistics Knife (instantly revive another party member by shooting this at them)
Barret M82A1 (A sniper rifle, basically worthless in the zombies mode)
Chicom CQB (A weaker machine gun with only a 120 max ammo)
DSR 50 (Another sniper rifle, worthless in imho)
Executioner (One of the stronger pistons, Will kill zombies with one hit in first ten rounds)
FAL (single shot rifle, carries 20/180. Good to have in the beg rounds but as you get into the later rounds you'll want a better weapon.)
Five-Seven (Pistol thats better than one you start with, but not as strong as the executioner)
Five-Seven Dual Wield (See above, carry one in both hands, lose ability to aim)
Galil ( Assault Rifle - One of my favorite weapons, powerful, lots of ammo 35/315, and great upgraded. Def one to keep if you get it)
HAMR (Sub Machine Gun, one of the better weapons to get out of the music box. Strong and lots of ammo. Very slow to reload. Holds 125 per clip)
KAP-40 (Machine Gun Pistol, Low on ammo and pretty weak in the later rounds. Not my personally preferred weapon)
LSAT (Another Sub Machine Gun, 100/400 on ammo. Slow to reload. One of the better guns in the box. A keeper!.)
M8A1 (3 shot burst assult rifle, good ammo amount)
M27 (Assult rifle, good weapon. Worth keeping and upgrading)
M1216 (Shotgun, Can shoot multiple shotgun blasts before reloading)
MTAR (Really good assult rifle. Same as the Galil above with lesser ammo)
Monkey Bombs (Similar to grenades, once you throw these all the zombies in the area will run to it. Great for buying time to revive teammates)
Python (Like the executioner, the colt python is one of the better pistols. If you plan to use this weapon in the later rounds, then upgrading and grabbing speed cola perk is a must)
RPD (Sub Machine Gun. Def a keeper like the ones above)
RPG (Rocket Launcher, fun to try. Worthless in zombies. Sure to annoy the crap out of anybody in your party)
Ray Gun (Keep it if you get it. Great rounds and powerful weapon even before an upgrade. Your standard alien gun! Shoot at the feet if you have trouble aiming with this weapon)
S12 (Shotgun, not very strong and has low ammo)
SMR (A good assult rifle, not the best but good to keep if you don't want to spend points. Hey if you upgrade you get a smiley face for a sight aim!)
Teddy Bear (You get your money returned and the box moves to a different area)
Type 25 (Great assult weapon, downside is that this gun has very limited max ammo. 30/150. So you'll run out quick)
War Machine (Good old fashion grenade launcher. Shoots gerandes and watch them bounce everywhere.)
EMP Grenades. (Grenades that slow down zombies.)
 
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