Ag3nt1
Well-Known Member
I was asked to go into more detail about the X1 controller since I actually had hands on with this beauty 2 weeks ago. So I decided to at least share my information with all of you so that everybody can be satisfied at the same time. Keep in mind that the X1 controller does have 40 new improvements, and I am gong to share "my favorite" parts, and what I believe is the most important to you all. If any of you have any questions that you want to know please ask away.
When I first saw this controller upfront and personal I was in awe. I even asked the Xbox One employee next to me for permission to pick it up, so he giggled! Of course he giggled as I am in front of the demo station for the public to experience it. As soon as I picked up the controller for the first time, I felt the difference right away (due to muscle memorization of holding the Xbox 360 controller for the past 8 years).
First thing your going to notice is how much lighter it is compared to the 360 controller. The controller was extremely solid, and lightweight, which is great for long game sessions, and no way did it feel cheap, or under developed. It was just a smooth solid lightweight feel to it.
Next thing I noticed right away is the extreme comfort the controller design provides. I couldn't believe how comfortable it actually was. One of the greatest details that is part of the 40 improvements of this controller is one that actually wasn't mentioned anywhere else until now. The whole design of the controller has been angled outward on the bottom, and more inward on the top where you wrap your hands around, so that your arm is more flushed with your wrist. I remember playing long game sessions with the X360 controller, and after a long while both of my wrists would feel locked up because they would be bent for a long period of time. I don't think that I am going to experience that problem with the X1 controller at all. So all of you will notice that change as well which I find it a plus.
Next thing I would like to talk about are the triggers, and buttons. Everything was solid, and smooth. The actual triggers have been re-designed to perfection. The most impressive innovative featured that I got to experience in the demo station were the new rumble installments into the controller. This is the part of the controller where all of you will drop your jaw once you experience it for yourself, because the PS4 contorller doesn't even have these features. Rumble motors have been installed in the triggers which expands your gaming experience immensely, especially if your into FPS. For Ex: When I shoot a weapon in a game, you will actually feel the recoil of the weapon being shot, and once you run out of bullets you will actually feel that your gun is empty, and now you know you need to reload. When you turn on a your car, it starts off with a slow vibration, and then once the car is completely on it's at full vibration. And you can feel all of this from start to finish "gradually" with the rumble installments. I also got to experience a helicopter being turned on, which is like turning on the car, but more powerful vibration.
Well there it is.. I think I covered the most important parts of what you may want to know the most. All of you should be very excited about what is going to be in your hands in 2 months, because I know I am. Once again, if I have missed something that you may want to know, I am open to any questions. Thank you all.
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