More positive articles are always good.
This one is a hands-on review from Ars Technica. The article also talks about auto-logging in and recognizing the user and a bunch more. One of the things that they really loved was the Kinect auto identification. They said that it recognized each user almost instantly by the skeletal profile that the Kinect builds and stores when you set up your initial profile. Also, the Kinect only messed up on a command twice throughout the entire time that everyone was using it during the demo. They also mention some of the voice commands, one in particular that I was looking forward to, "Xbox, Volume Up" which adjusts the volume by 3 decibels (or "Xbox, Volume Down"). It'll be nice controlling my entire entertainment setup with just my voice.
This is just a snip of the whole article. Click the 'source' link below the quote for the whole thing.
And some info about privacy options:
Source: Ars Technica

This one is a hands-on review from Ars Technica. The article also talks about auto-logging in and recognizing the user and a bunch more. One of the things that they really loved was the Kinect auto identification. They said that it recognized each user almost instantly by the skeletal profile that the Kinect builds and stores when you set up your initial profile. Also, the Kinect only messed up on a command twice throughout the entire time that everyone was using it during the demo. They also mention some of the voice commands, one in particular that I was looking forward to, "Xbox, Volume Up" which adjusts the volume by 3 decibels (or "Xbox, Volume Down"). It'll be nice controlling my entire entertainment setup with just my voice.

This is just a snip of the whole article. Click the 'source' link below the quote for the whole thing.
The most notable thing about my hour-or-so hands-on demo was how little I actually used a handheld controller. Practically every feature described in this piece was activated by saying "Xbox" followed by a simple command. Yes, a similar feature is already available to anyone with a current-generation Kinect hooked up to their Xbox 360, but it's clear that voice controls are much more fully integrated into the Xbox One interface.
The idea of never having to use a controller to search through menus and sub-screens to find my apps and games seemed pretty appealing after just a few minutes of talking my way through a variety of Xbox One functions. There is a slight, noticeable voice recognition pause of roughly half a second after saying each command, but it didn't seem to get in the way much during the demo (and it seemed shorter than the similar pause on the Xbox 360, in any case).
And some info about privacy options:
PRIVACY OPTIONS
The idea of the Kinect constantly tracking your position around the room and identifying you based on your biometrics and vocal commands may be creepy to some, but the system allows users to set a number of privacy controls. You can turn off the biometric ID system completely if you don't plan on using it, but you can also have the system require a password entry even after it recognizes you. Additionally, the Kinect can be set to totally ignore voice and/or gestural commands. If you're really paranoid, it can be completely unplugged from the system and put away without affecting functionality.
Source: Ars Technica