Forbes has an article regarding the profit and loss on each Xbox One system sold. Microsoft is saying that at $500 dollars that the Xbox One will break even on each system sold or make a profit. It also goes into w This is good!!! Means that they can spend more money on the system and getting more games for the system. They really worked their money out this time.
Source - http://www.forbes.com/sites/insertc...he-xbox-one-will-break-even-or-make-a-profit/
After months of policy reversals from Microsoft MSFT -0.12%, there’s only one major difference between the Xbox One and the PS4 at this point, the price. The PS4 retails at $399 while the Xbox One is $499, and comes with the Kinect sensor, which is likely the bulk of the additional cost.
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So right now, if they did somehow cut the price to $400, they’d probably be losing close to $100 on each console. The concept of a system being a “loss leader” to rack up a high install base isn’t unheard of, but that would be a pretty big loss on each console.
What’s not clear, however, is what the margin would be if Kinect was not a factor. The original Kinect cost $150 by itself, so it seems reasonable that the new one would cost nearly $100 in manufacturing costs, or close to it. Again, if they removed it and sold it separately, they might be able to get to $400 maintaining the same margins, but it’s becoming clear they don’t really want to do that.
The launch of the console is two and a half months away, and it seems at this point Microsoft is going to stick to their guns and ensure every Xbox One owner gets a Kinect. I’m sure they’re hoping the early adopters’ evangelism after use will convince others to want one as well, and it will become the norm.
The biggest question here is if the Kinect will be worth all this. Kinect 2.0 has many improvements over its predecessor, but that doesn’t necessarily mean it’s finally the revolutionary piece of technology Microsoft wants it to be. The biggest applications we’ve seen for it on the Xbox One so far have been input and channel switching. Cool, but hardly a must have at this point. And the Kinect-infused games announced for the system so far are the usual mix of dance and fitness titles, with only a few outside of the box that sound interesting like Ubisoft’s Fighter Within.
All this said, while the price disparity may lead to fewer sales for Microsoft initially, in the long run, I don’t think this will be as big of a misstep as PS3′s $600 launch.
Source - http://www.forbes.com/sites/insertc...he-xbox-one-will-break-even-or-make-a-profit/