xboxfelix
Well-Known Member
- Joined
- Aug 28, 2012
- Messages
- 156
- Karma
- 1
Black Ops II Multiplayer Weapons Guide
Black Ops 2 has a new Create-a-Class system that enables you to choose your weapon load out as you like. you can also opt-out and only go with a combat knife, leaving you more room for perks and equipment.
Each primary weapon in the game can carry 2 attachments, and you can add a third using a Wildcard. Secondary weapons can only carry one attachment, with a second available through the use of a Wildcard.
You can carry one Lethal and Tactical equipment, but there's a slot for an extra.
Each gun has its own level, and its experience increases when it is being used. You have to gain experience with each gun to unlock new attachments, sight reticles, and camouflages. guns can also gain individual Prestige levels. If you decide to Prestige, the guns won't reset, allowing you to continue where you left off after you've unlocked them again.
ASSAULT RIFLES:
AN-94
Country: Russia
Manufacturer: Izhmash
Cartridge: 5.45x39mm
Fire Rate: 600 rpm (Full Auto), 1800 rpm (2-Round Burst)
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Low
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
This new and advanced Russian assault rifle appears to be the standard Insurgent rifle. It has a unique 2-round burst fire that can be used in-game, in addition to fully automatic firing. It also has an advanced anti-recoil system with a recoiling barrel assembly and compensator. This enables the 2 bullets to be fired before the recoil hits the shooter, giving tight grouping for the weapon. The magazine is canted slightly to the right in order to fit with the design.
FAL OSW
Country: Belgium / Britain
Manufacturer: DSA Arms
Cartridge: 7.62x51mm NATO
Fire Rate: 650 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: High
Recoil: Medium
Magazine Size: 25 Rounds (Standard), 37 Rounds (Extended)
The FAL OSW is a self-loading battle rifle firing the full-power 7.62 NATO round. Unlike the FN FAL, it features a rail system and, in-game, has a Socom stock.
M27
Country: Germany
Manufacturer: Heckler and Koch
Cartridge: 5.56x45mm NATO
Fire Rate: 850 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

The M27 is a lightweight, magazine-fed infantry assault rifle designed using the HK416 platform. It features a heavy barrel for sustained firing, and can perform both as an assault rifle and light machine gun.
MTAR
Country: Israel
Manufacturer: IMI
Cartridge: 5.56x45mm NATO
Fire Rate: 800 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The MTAR (Micro Tavor Assault Rifle), is a bullpup assault rifle manufactured by Israel Military Industries. It is chambered in the 5.56x45mm NATO round and uses 30-round STANAG magazines. The MTAR-21 has ejection ports on both sides of the rifle, making it easy to reconfigure for right or left-handed shooters. The receiver is made of reinforced plastic and is waterproof and lightweight, making the rifle more ideal for urban combat.
M8A1
Country: United States / Germany
Manufacturer: Heckler and Koch
Cartridge: 5.56x45mm NATO
Fire Rate: 750 rpm
Fire Mode: 4-Round Burst
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 32 Rounds (Standard), 48 Rounds (Extended)
Commonly referred to as the XM8, this rifle appears to be the standard rifle of the Black Ops soldiers. The in-game version appears to be a modification of the existing rifle, with an upper rail on the carry handle and a new handguard.
SCAR-H
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 7.62x51mm NATO
Fire Rate: 625 rpm
Fire Mode: Fully Automatic
Damage: High
Range: High
Recoil: Medium-High
Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)
The Special Operations Forces (SOF) Combat Assault Rifle, or SCAR, is a battle rifle made for SOCOM, and currently used alongside the M14 as a general-purpose battle rifle. It features a modular design, a full-length barrel and plenty of rail space.
Type-25
Country: China
Manufacturer: Norinco
Cartridge: 5.8x42mm
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The Type 25 is a futuristic a Chinese Bullpup assault rifle chambered in a 5.8x42mm Chinese Special. In-game, it looks to be the standard rifle variant with some futuristic styling changes. It is fully automatic, and features a digital camo as a default for the gun.
SWAT-556
Country: Switzerland
Manufacturer: Swiss Arms
Cartridge: 5.56x45mm NATO
Fire Rate: 800 rpm
Fire Mode: 3-Round Burst
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The SWAT-556 is a 3-Round burst rifle chambered in 5.56x45mm NATO. It features a full length gas piston operating system with a 2-position gas valve, enabling the rifle to feed reliably in poor conditions. The rifle has a thin profile, compact length, and a 16 inch barrel. It has a magpul stock, as well as a polymer ergonomic handguard. In-game it features an OD Green finish.
SMR
Country: United States
Manufacturer: Juggernaut Tactical
Cartridge: 7.62x51mm NATO
Fire Rate: 700 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: High
Recoil: Medium
Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)
The SMR is a semi-automatic, gas-operated, bullpup Battle Rifle. It features a very long lonolithic upper rail and a rubberized cheekrest.
SUBMACHINE GUNS:
Chicom CQB
Country: China
Manufacturer: China South Industries
Cartridge: 5.8x21mm
Fire Rate: 900 rpm
Fire Mode: 3-Round Burst
Damage: Low
Range: Low
Recoil: Low-Medium
Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)
The Chicom CQB is a Chinese bullpup sub-machine gun. It features a rail-mounted Carrying Handle and iron sights, as well as a flashlight. It also has a charging handle on the side of the weapon.

MP7
Country: Germany
Manufacturer: Heckler and Koch
Cartridge: 4.6x30mm
Fire Rate: 950 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)
The MP7 is a submachine gun chambered in a unique 4.6x30mm cartridge. The round gives the MP7 better penetration through body armor as opposed to conventional pistol cartridges like the 9mm. In-game, it features clear illuminated iron sights, and the addition of tan rail covers on the side. The grip with either be folded or used depending on if you select the "Grip" attachment.
MSMC
Country: India
Manufacturer: Ordinance Factories Board
Cartridge: 5.56x30mm MINSAS
Fire Rate: 700 rpm
Fire Mode: Fully Automatic
Damage: Low-Medium
Range: Low-Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 40 Rounds (Extended)
The MSMC, or Modern Sub Machine Carbine, is a grip-feeding Sub-machine gun chambered in a unique 5.56x30mm round. It bears resemblence to the Uzi SMG in both design and function, and features a retractable stock and ergonomic handguard.
PDW-57
Country: Belgium
Manufacturer: FN Herstal
Cartridge: 5.7x28mm
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Medium
Recoil: Low
Magazine Size: 50 Rounds (Standard), 66 Rounds (Extended)
The PDW-57 uses P90 magazines and features aesthetics similar to a PDW-C, with the difference in stock design.
Skorpion EVO III
Country: Czech Republic
Manufacturer: CZ
Cartridge: 9x19mm Parabellum
Fire Rate: 1000 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 32 Rounds (Standard), 43 Rounds (Extended)
The Skorpion Evo III is the successor to the famous Skorpion vz.61. This is a submachine gun for the 21st century, and outperforms its predecessor, in both handling and aesthetics. The gun in-game statistically resembles the old Skorpion and feels similar as well.
Vector K-10
Country: United States
Manufacturer: KRISS
Cartridge: .45 ACP
Fire Rate: 1000 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 36 Rounds (Standard), 48 Rounds (Extended)
Commonly known as the Vector or the Super-V, this is a submachine gun developed by Kriss. It uses an asymmetrical recoil and in-line design to reduce recoil and muzzle climb, making it an extremely fast-firing, yet accurate SMG. It has a foldable stock, a receiver, and a black and tan finish.
LIGHT MACHINE GUNS:
HAMR
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 5.56x45mm NATO
Fire Rate: 625 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 50 Rounds (Standard), 75 Rounds (Extended)
The Heat Adaptive Modular Rifle, or HAMR, is an infantry assault that allows riflemen to lay down suppressive fire while staying mobile. It features a bipod, a heavy barrel and a drum magazine. In-game, the weapon's fire rate will decrease the longer you hold the trigger, increasing accuracy and encouraging suppressive fire.
MK48
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 7.62x51mm NATO
Fire Rate: 735 rpm
Fire Mode: Fully Automatic
Damage: High
Range: High
Recoil: High
Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)
The MK48 is a beefed up military-designated version of the M249, chambered in 7.62x51mm. It has a heat shield rail system and an integral folding bipod. The weapon is fitted with the same fixed stock as the M249 as well as a carrying handle.

LSAT
Country: United States / Germany
Manufacturer: TBD
Cartridge: 5.56x45mm (caseless)
Fire Rate: 650 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)
The LSAT is significantly light in weight compared to the traditional LMGs, and comes with improved controllability and reliability. It also uses a unique caseless ammunition, which reduces the weight even more.
QBB LSW
Country: China
Manufacturer: Norinco
Cartridge: 5.8x42mm DBP87
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 75 Rounds (Standard), 112 Rounds (Extended)
The QBB LSW, commonly referred to as the QBB-95, is a bullpup light support weapon based on the Type 25, and most of the parts from both rifles are interchangeable. It has a longer, heavier barrel and 75-round drum magazine which enables sustained firing and helps in suppressing targets.
SNIPER RIFFLES:
Ballista
Country: Belgium / Germany
Manufacturer: FN Herstal / Unique Alpine
Cartridge: .338 Lapua
Fire Rate: 65 rpm
Fire Mode: Bolt Action
Damage: Very High
Range: Very High
Recoil: Low-Medium
Magazine Size: 7 Rounds (Standard), 11 Rounds (Extended)
The FNH Ballista is a fully modular bolt-action rifle designed for precise sniper fire at extreme ranges. It has a monolithic rail that runs along the length of its receiver. The Ballista's trigger system is fully adjustable for single-stage or two-stage release between 2 and 5 pounds. The detachable box magazine holds 7 rounds, and is fitted with caliber-specific interior assemblies to ensure reliable feeding under all conditions.The stock is fully adjustable for length-of-pull, buttplate height, cheekrest height, and includes an integrated folding rear monopod. The handguard under the rail system holds a compartment to a set of tools that include everything you need to take this gun apart and put it back together again. One can change the barrel in less than two minutes, and each barrel stays in line with the receiver.
DSR-50
Country: Germany
Manufacturer: DSR Precision
Cartridge: .50 BMG
Fire Rate: 50 rpm
Fire Mode: Bolt-Action
Damage: Very High
Range: Very High
Recoil: High
Magazine Size: 5 Rounds (Standard), 10 Rounds (Extended)
The DSR-50 is a bullpup, bolt-action, anti-materiel rifle. The bullpup design puts the magazine in the back, but another magazine is kept in the front for faster reloading. The rifle has a unique “blast compensator” that lowers the sound and recoil of the shots. It features a top mounted bipod, monopod, free-floating barrel, fully adjustable cheekrest, buttstock and handguard.
SVU-AS
Country: Russia
Manufacturer: C.D.R.B.S.H.
Cartridge: 7.62x54mm R
Fire Rate: 600 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Very High
Recoil: Medium-High
Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)
The SVU-AS is basically a bullpup configuration for the Dragunov sniper rifle. It features a special muzzle brake that absorbs up to 40% of the recoil energy and a rubber stock with cheekrest.
SHOTGUNS:
KSG
Country: United States
Manufacturer: Kel-Tec
Cartridge: Slug Rounds
Fire Rate: 70 rpm
Fire Mode: Pump Action
Damage: High
Range: Low
Recoil: Medium
Magazine Size: 14 Rounds (Standard), 21 Rounds (Extended)
The KSG is a pump action shotgun with two tubes holding seven rounds each. The ammunition feeds independently from both tube magazines located below the barrel on both sides. It has a three-position lever located behind the pistol grip in the stock, which the shooter can use to select a magazine. In the middle position, both magazines are blocked,enabling the user to chamber a single round manually. Switching the lever to one side brings the corresponding magazine into the feed cycle. Once one magazine is depleted, the user manually switches to the second magazine by pushing the magazine selection lever toward it. In-game, it uses slug ammunition, a shotgun round that fires only one projectile, like a conventional weapon. This improves accuracy but limits it's close range effectiveness.
M1216
Country: United States
Manufacturer: SRM Arms / Guster Arms
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 950 rpm
Fire Mode: Fully Automatic
Damage: High
Range: Low
Recoil: Low-medium
Magazine Size: 16 Rounds (Standard), 24 Rounds (Extended)
The M1216 is a fully automatic shotgun with 4 tubes holding 4 rounds each, for a total of 16 rounds. The rounds are held in a cylindrical magazine at the front of the weapon that also acts as a handguard. After every four rounds, the tube has to be turned to load the next four, and after the fourth, the magazine must be reloaded. The magazine gives the M1216 a great capacity and a quick reload time.
Saiga-12
Country: Russia
Manufacturer: Izhmash
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 600 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Low
Recoil: Medium
Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)
The Saiga-12 is a semi-automatic shotgun based on the AK-47's design, with an almost identical receiver. It is a rotating bolt, gas-operated gun that feeds from an 10-round box magazine. The Saiga-12 has a large lever-safety on the right side of the receiver and a large top-mounted dust cover held in place by the rear of the recoil spring assembly.
R-870 MCS
Country: United States
Manufacturer: Remington Arms
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 65 rpm
Fire Mode: Pump-Action
Damage: High
Range: Low
Recoil: Low-medium
Magazine Size: 8 Rounds (Standard), 12 Rounds (Extended)
The Remington 870 MCS is a pump-action shotgun that features a bottom-loading, side ejecting receiver with a tube magazine holding 6 rounds under the barrel, dual action bars, an internal hammer, and a bolt which locks into an extension in the barrel. The MCS, or Modular Combat Shotgun, is a modern version of the 870 that can be quickly modified with different barrels, magazines, and stocks. The R-870 features a side-mounted bandolier and a flashlight-integrated handguard.
PISTOLS:
B23R
Country: United States
Manufacturer: Colt
Cartridge: .45 ACP
Fire Rate: 625 rpm
Fire Mode: 3-Round Burst
Damage: Medium
Range: Low-Medium
Recoil: Medium
Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)
The B23R, also referred to as the M1911, is a single-action, semi-automatic, magazine-fed, recoil-operated handgun chambered in .45 ACP cartridge. The M1911 uses a 7-Round single stack magazine. In-game, it features a Futuristic design with an underbarrel rail, Novak Sights, and a Charcoal Steel Finish. This is the gun in the Black Ops 2 Promotional Cover Poster.

Five Seven
Country: Belgium
Manufacturer: FN Herstal
Cartridge: 5.7x28mm
Fire Rate: 900 rpm
Fire Mode: Semi-Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 20 Rounds (Standard) / 30 Rounds (Extended)
The FN Five-Seven is a single-action, autoloading pistol that fires the low-recoil, high penetration 5.7x28mm cartridge. It features a textured, ergonomic polymer frame with checkered panels for enhanced grip. The polymer slide cover helps reduce weight and the operating controls allow for easy access with a reversible magazine release and ambidextrous manual safety levers. The barrel is hammer-forged and chrome-lined for enhanced accuracy and extended service life.
Executioner
Country: United States
Manufacturer: Taurus
Cartridge: .454 Casull
Fire Rate: 625 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Medium
Recoil: High
Magazine Size: 6 Rounds (Standard)
The Executioner, also referred to as the Raging Judge, shoots the .454 Casull and holds 6-rounds in the cylinder. The Executioner features the famous red “Raging Bull” backstrap for added cushioning when firing, and a red fiber optic front sight.
KAP-40
Country: United States
Manufacturer: KRISS
Cartridge: .45 ACP
Fire Rate: 600 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)
Also known as the KARD, the KAP-40 uses the same recoil-controlling technology that is in the Vector. The KAP-40's barrel is fixed instead of being tilted like most conventional pistols. A weight located at the front of the gun is activated by the bolt when the gun fires. The weight, which tilts downwards during recoil, provides the same force as a slide on a regular pistol and sends the weight down, greatly reducing recoil.
Tac .45
Country: Belgium
Manufacturer: FN Herstal
Cartridge: .45 ACP
Fire Rate: 700 rpm
Fire Mode: Semi-Automatic
Damage: Medium
Range: Low-Medium
Recoil: Low-Medium
Magazine Size: 10 Rounds (Standard) / 15 Rounds (Extended)
The Tac .45, also referred to as the FNP.45, is a lightweight, ergonomic pistol chambered in the powerful .45 ACP. It has a polymer frame with low bore axis for reduced felt recoil and improved control. The Tac .45's grip design accommodates magazines holding up to 15 rounds. The stainless steel slide has front and rear cocking serrations, and the 4.5" hammer-forged stainless steel barrel delivers pinpoint accuracy.
LAUNCHERS:
SMAW
Country: United States / Israel
Manufacturer: Talley Defense Industries
Cartridge: 83mm Rocket
Fire Rate: 15 rpm
Fire Mode: Single Shot
Damage: High
Range: High
Recoil: Medium
Magazine Size: 1 Round (Standard)
The SMAW, or Shoulder-Launched Multipurpose Assault Weapon, is a reloadable rocket launcher based off the Israeli B-300. The SMAW has an 83.5mm tube and fires 83mm rockets. It is a man-portable weapon system consisting of the MK153 launcher (SMAW) and the MK 3 encased HEDP rocket. The launcher consists of a fiberglass launch tube, an electro-mechanical firing mechanism, and open iron sights.
RPG
Country: Russia
Manufacturer: Bazalt
Cartridge: 85mm Rocket Propelled Grenade
Fire Rate: 20 rpm
Fire Mode: Single Shot, Free-Fire
Damage: Very High
Range: High
Recoil: High
Magazine Size: 1 Round (Standard)

The Rocket-propelled grenade launcher, RPG-7, is a shoulder-fired, anti-tank weapon system which fires rockets equipped with an explosive warhead. Grenades are loaded into the front of the weapon, and the rear of the barrel is fitted with a venturi nozzle. Because of the recoilless design, there is a dangerous back blast zone, more than 60 feet long. The ruggedness, simplicity, low cost, and effectiveness of the RPG-7 has made it the most widely used anti-tank weapon in the world.
FHJ-18 AA
Country: China
Manufacturer: Norinco
Cartridge: Stinger 3kg Missile
Fire Rate: 20 rpm
Fire Mode: Single Shot, Lock-On Only
Damage: High
Range: High
Recoil: Low
Magazine Size: 1 Round (Standard)
The FHJ-18 AA is an Anti-Air launcher that is used against aerial vehicles. It requires a lock-on to fire.
Crossbow
Country: United States
Manufacturer: Horton Havoc
Cartridge: Crossbow Bolt
Fire Rate: 30 rpm
Fire Mode: Bow-Action
Damage: Very High
Range: High
Recoil: Low
Magazine Size: 3 Bolts (Standard)
The Crossbow is renowned as a silent and deadly weapon that shoots Crossbow Bolts. The Crossbow in Black Ops 2 is based off the 2012 Horton Havoc Crossbow, which uses the Reverse Draw Technology, as well as a thumbhole stock. The receiver has been futuristically styled to look more like a rifle rather than a crossbow. This Crossbow holds three bolts in one clip, never seen before on a crossbow. It can also be equipped with attachments such as an ACOG scope.
ATTACHMENTS:
ACOG Scope
The Advanced Combat Optic Gunsight (ACOG) provides mid-range magnification for precision fire over long distances. It features a chevron reticule. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Sniper rifles.
Adjustable Stock
The Adjustable Stock enables the player to move faster while aiming down their sights. It is available to Assault Rifles and Submachine Guns.
Ballistic CPU
The Ballistic CPU is an advanced Sniper Scope that minimizes idle sway. It is available to Sniper Rifles only.
Dual Band
The Dual Band Scope is a Thermal Scope that highlights enemies using color-heat vision. It is available to Light Machine Guns and Sniper Rifles.
Dual Wield
Dual Wield enables the player to equip a weapon in each hand, doubling firepower but making one unable to aim down the sights. It is available to Pistols only.
Extended Clip
This usually increases the weapon’s magazine capacity by 50%. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Fast Mag
This enables the player to reload their alternate weapon faster by taping two magazines together. It also doubles the total ammunition count. It is available to Assault Rifles, Submachine Guns, and Pistols.
FMJ
FMJ increases bullet penetration through surfaces. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Foregrip
The foregrip reduces recoil by giving the shooter a more stable hold on the weapon while firing. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
EoTech
The Eotech gives you a holographic weapon sight in place of the iron sights. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Grenade Launcher
The Grenade Launcher is an under-barrel attachment that fires 40mm grenades that explode on impact. The grenades only arm after traveling a safe distance from the player. The model in Create-a-Class shows the M320 Grenade Launcher. It is available to Assault Rifles only.
Hybrid Optic
The Hybrid Optic is a mid-range magnification scope with a small Red Dot Sight, which is mounted on top to help acquire targets quickly irrespective of range. It is available to Assault Rifles, Submachine Guns, and Light Machine Guns.
Iron Sights (Attachments)
Iron Sights is an attachment that replaces the Default Scope of the Ballista to Iron Sights. It is avaliable to the Ballista Sniper Rifle only.
Laser Sight
The Laser Sight emits a red beam of light where the weapon is pointed, increasing the player's hip fire accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Long Barrel
The Long Barrel increases the effective range of the weapon. It is available to Submachine Guns and Shotguns.
Millimeter Scanner
The MMS gives you the ability to see through solid objects of up to 25 feet using millimeter wave scanning technology. It can be countered by using the Coldblooded perk. It also reduces accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Quickdraw Handle
The Quickdraw Handle enables the player to draw their weapon faster. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Rapid fire
This increases the weapon’s rate of fire. It is available to Submachine Guns and Light Machine Guns.
Reflex Sight
The Reflex Sight is used to replace the iron sights to give a precise and quick sight. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, and Pistols.
Select Fire
This enables you to use a gun's select fire switch to toggle between two different fire modes (depending on the gun). This comes in handy when engaging enemies at varying ranges. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Suppressor
The Suppressor muffles the sound signature of the weapon, helping you keep off the radar when you are firing. It also reduces muzzle flash. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Target Finder
The Target Finder is a weapon sight that highlights enemies with a red diamond. It is countered using the Coldblooded perk. It has a similar appearance to the EOTech Holographic Sight. The sight itself is rather obstructive, allowing very little peripheral vision. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Variable Zoom
The Variable Zoom is a Sniper Scope provides multiple levels of magnification. It is available to Sniper Rifles only.
LETHAL GRENADES:
Frag Grenade
The M67 Fragmentation Grenade is a small, handheld, anti-personnel device. The safety pin is removed first then the Frag is thrown immediately after. It explodes after several seconds, sending shrapnel in all directions.
Semtex
The Semtex Grenade consists of a ball of C4 with a fuse. The pin is pulled then the Semtex is thrown. It sticks to the first surface it touches, including other players, before exploding.
Bouncing Betty
The Bouncing Betty is a proximity mine that launches into the air before detonating. To avoid it, you have to crouch or lie prone.
Claymore
The M18 Claymore is a directional antipersonnel mine that triggers a proximity-based explosion.
C4
C4 is a plastic explosive that can be triggered remotely after being set on a target object.
Combat Axe
Previously known as the Tomahawk, the Combat Axe is a small, aerodynamic, handheld hatchet that is thrown and kills instantly upon impact. In Black Ops 2 it has been aesthetically improved for the future setting.
TACTICAL GRENADES:
Concussion Grenade
The Concussion Grenade is a handheld grenade that is thrown to slow a player's movement speed. It disorients players, and temporarily disables enemy equipment and turrets.
EMP Grenade
The EMP Grenade is a handheld grenade that is thrown to produce an electro-magnetic pulse that disables all nearby electronics.
Flashbang
The Flashbang is a handheld grenade that is thrown to blind players with a bright, intense flash. It also impairs players' hearing, and temporarily disables enemy equipment and turrets.
Sensor Grenade
The Sensor Grenade is a Tactical Grenade that is thrown and detects enemy movement within its radius, just like a UAV.
Smoke Grenade
The Smoke Grenade is a handheld grenade that is thrown to produce a smokescreen upon impact. In-game, the smoke is grey in color.
Shock Charge
The Shock Charge is a throwing device that plants into surfaces with its pointed end. Then the handle, covered in taser cartridges, explodes outwards and electrocutes any nearby player, stunning them for a few seconds.
Black Hat PDA
The Black Hat PDA enables the player to disable enemy vehicles, hack enemy equipment and care packages, and turn the equipment against the previous owner.
Tactical Insertion
The Tactical Insertion is a drop-zone beacon that enables the player to set their respawn point by placing it in any location. When planted, there is a very visible beam of light that faces upwards about four feet. This equipment is not available in Free-for-All matches.
Trophy System
The Trophy System is a ground-to-air anti-explosives turret that destroys enemy explosives and pointstreaks.
SPECIALS:
Assault Shield
The Assault Shield is the modern equivalent of the Riot Shield. It can be equipped and held like a normal riot shield, or planted into the ground to provide makeshift cover for players.
Ballistic Knife
The Ballistic Knife is a wieldable knife that features a mechanism for firing the blade from the handle of the knife. It causes instant death upon impact, and is also held in the right hand instead of the left.
Combat Knife
The Combat Knife is a wieldable knife being introduced into the series for the first time. Unlike the previous knife, the combat knife can be equipped for faster usage, and must be equipped before use. It is also held in the right hand instead of the left.
Death Machine
The Death Machine is a portable, tri-barreled minigun based on the GAU-19/A, with some futuristic changes. It fires .50 BMG rounds at 1200 rpm ,with 200 rounds in reserve. It has to be spun up to make it ready to fire, and aiming down the sight will spin it up and make it ready to fire. It reduces the player's movement speed, and the player cannot go prone. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 600.
War Machine
The War Machine is a semi-automatic rapid-fire grenade launcher. In real life it it called the M32 MGL (Multiple Grenade Launcher) and features a 6-round revolving magazine, with another six grenades in reserve. Each grenade must be reloaded individually, making the process of reloading the War machine very long. In singleplayer it is a special weapon, but in multiplayer, it is a scorestreak. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 700.
Black Ops 2 has a new Create-a-Class system that enables you to choose your weapon load out as you like. you can also opt-out and only go with a combat knife, leaving you more room for perks and equipment.
Each primary weapon in the game can carry 2 attachments, and you can add a third using a Wildcard. Secondary weapons can only carry one attachment, with a second available through the use of a Wildcard.
You can carry one Lethal and Tactical equipment, but there's a slot for an extra.
Each gun has its own level, and its experience increases when it is being used. You have to gain experience with each gun to unlock new attachments, sight reticles, and camouflages. guns can also gain individual Prestige levels. If you decide to Prestige, the guns won't reset, allowing you to continue where you left off after you've unlocked them again.
ASSAULT RIFLES:
AN-94
Country: Russia
Manufacturer: Izhmash
Cartridge: 5.45x39mm
Fire Rate: 600 rpm (Full Auto), 1800 rpm (2-Round Burst)
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Low
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
This new and advanced Russian assault rifle appears to be the standard Insurgent rifle. It has a unique 2-round burst fire that can be used in-game, in addition to fully automatic firing. It also has an advanced anti-recoil system with a recoiling barrel assembly and compensator. This enables the 2 bullets to be fired before the recoil hits the shooter, giving tight grouping for the weapon. The magazine is canted slightly to the right in order to fit with the design.
FAL OSW
Country: Belgium / Britain
Manufacturer: DSA Arms
Cartridge: 7.62x51mm NATO
Fire Rate: 650 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: High
Recoil: Medium
Magazine Size: 25 Rounds (Standard), 37 Rounds (Extended)
The FAL OSW is a self-loading battle rifle firing the full-power 7.62 NATO round. Unlike the FN FAL, it features a rail system and, in-game, has a Socom stock.
M27
Country: Germany
Manufacturer: Heckler and Koch
Cartridge: 5.56x45mm NATO
Fire Rate: 850 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)

The M27 is a lightweight, magazine-fed infantry assault rifle designed using the HK416 platform. It features a heavy barrel for sustained firing, and can perform both as an assault rifle and light machine gun.
MTAR
Country: Israel
Manufacturer: IMI
Cartridge: 5.56x45mm NATO
Fire Rate: 800 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The MTAR (Micro Tavor Assault Rifle), is a bullpup assault rifle manufactured by Israel Military Industries. It is chambered in the 5.56x45mm NATO round and uses 30-round STANAG magazines. The MTAR-21 has ejection ports on both sides of the rifle, making it easy to reconfigure for right or left-handed shooters. The receiver is made of reinforced plastic and is waterproof and lightweight, making the rifle more ideal for urban combat.
M8A1
Country: United States / Germany
Manufacturer: Heckler and Koch
Cartridge: 5.56x45mm NATO
Fire Rate: 750 rpm
Fire Mode: 4-Round Burst
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 32 Rounds (Standard), 48 Rounds (Extended)
Commonly referred to as the XM8, this rifle appears to be the standard rifle of the Black Ops soldiers. The in-game version appears to be a modification of the existing rifle, with an upper rail on the carry handle and a new handguard.
SCAR-H
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 7.62x51mm NATO
Fire Rate: 625 rpm
Fire Mode: Fully Automatic
Damage: High
Range: High
Recoil: Medium-High
Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)
The Special Operations Forces (SOF) Combat Assault Rifle, or SCAR, is a battle rifle made for SOCOM, and currently used alongside the M14 as a general-purpose battle rifle. It features a modular design, a full-length barrel and plenty of rail space.
Type-25
Country: China
Manufacturer: Norinco
Cartridge: 5.8x42mm
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The Type 25 is a futuristic a Chinese Bullpup assault rifle chambered in a 5.8x42mm Chinese Special. In-game, it looks to be the standard rifle variant with some futuristic styling changes. It is fully automatic, and features a digital camo as a default for the gun.
SWAT-556
Country: Switzerland
Manufacturer: Swiss Arms
Cartridge: 5.56x45mm NATO
Fire Rate: 800 rpm
Fire Mode: 3-Round Burst
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 45 Rounds (Extended)
The SWAT-556 is a 3-Round burst rifle chambered in 5.56x45mm NATO. It features a full length gas piston operating system with a 2-position gas valve, enabling the rifle to feed reliably in poor conditions. The rifle has a thin profile, compact length, and a 16 inch barrel. It has a magpul stock, as well as a polymer ergonomic handguard. In-game it features an OD Green finish.
SMR
Country: United States
Manufacturer: Juggernaut Tactical
Cartridge: 7.62x51mm NATO
Fire Rate: 700 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: High
Recoil: Medium
Magazine Size: 20 Rounds (Standard), 30 Rounds (Extended)
The SMR is a semi-automatic, gas-operated, bullpup Battle Rifle. It features a very long lonolithic upper rail and a rubberized cheekrest.
SUBMACHINE GUNS:
Chicom CQB
Country: China
Manufacturer: China South Industries
Cartridge: 5.8x21mm
Fire Rate: 900 rpm
Fire Mode: 3-Round Burst
Damage: Low
Range: Low
Recoil: Low-Medium
Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)
The Chicom CQB is a Chinese bullpup sub-machine gun. It features a rail-mounted Carrying Handle and iron sights, as well as a flashlight. It also has a charging handle on the side of the weapon.

MP7
Country: Germany
Manufacturer: Heckler and Koch
Cartridge: 4.6x30mm
Fire Rate: 950 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 40 Rounds (Standard), 54 Rounds (Extended)
The MP7 is a submachine gun chambered in a unique 4.6x30mm cartridge. The round gives the MP7 better penetration through body armor as opposed to conventional pistol cartridges like the 9mm. In-game, it features clear illuminated iron sights, and the addition of tan rail covers on the side. The grip with either be folded or used depending on if you select the "Grip" attachment.
MSMC
Country: India
Manufacturer: Ordinance Factories Board
Cartridge: 5.56x30mm MINSAS
Fire Rate: 700 rpm
Fire Mode: Fully Automatic
Damage: Low-Medium
Range: Low-Medium
Recoil: Low-Medium
Magazine Size: 30 Rounds (Standard), 40 Rounds (Extended)
The MSMC, or Modern Sub Machine Carbine, is a grip-feeding Sub-machine gun chambered in a unique 5.56x30mm round. It bears resemblence to the Uzi SMG in both design and function, and features a retractable stock and ergonomic handguard.
PDW-57
Country: Belgium
Manufacturer: FN Herstal
Cartridge: 5.7x28mm
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Medium
Recoil: Low
Magazine Size: 50 Rounds (Standard), 66 Rounds (Extended)
The PDW-57 uses P90 magazines and features aesthetics similar to a PDW-C, with the difference in stock design.
Skorpion EVO III
Country: Czech Republic
Manufacturer: CZ
Cartridge: 9x19mm Parabellum
Fire Rate: 1000 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 32 Rounds (Standard), 43 Rounds (Extended)
The Skorpion Evo III is the successor to the famous Skorpion vz.61. This is a submachine gun for the 21st century, and outperforms its predecessor, in both handling and aesthetics. The gun in-game statistically resembles the old Skorpion and feels similar as well.
Vector K-10
Country: United States
Manufacturer: KRISS
Cartridge: .45 ACP
Fire Rate: 1000 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 36 Rounds (Standard), 48 Rounds (Extended)
Commonly known as the Vector or the Super-V, this is a submachine gun developed by Kriss. It uses an asymmetrical recoil and in-line design to reduce recoil and muzzle climb, making it an extremely fast-firing, yet accurate SMG. It has a foldable stock, a receiver, and a black and tan finish.
LIGHT MACHINE GUNS:
HAMR
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 5.56x45mm NATO
Fire Rate: 625 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 50 Rounds (Standard), 75 Rounds (Extended)
The Heat Adaptive Modular Rifle, or HAMR, is an infantry assault that allows riflemen to lay down suppressive fire while staying mobile. It features a bipod, a heavy barrel and a drum magazine. In-game, the weapon's fire rate will decrease the longer you hold the trigger, increasing accuracy and encouraging suppressive fire.
MK48
Country: United States / Belgium
Manufacturer: FN Herstal
Cartridge: 7.62x51mm NATO
Fire Rate: 735 rpm
Fire Mode: Fully Automatic
Damage: High
Range: High
Recoil: High
Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)
The MK48 is a beefed up military-designated version of the M249, chambered in 7.62x51mm. It has a heat shield rail system and an integral folding bipod. The weapon is fitted with the same fixed stock as the M249 as well as a carrying handle.

LSAT
Country: United States / Germany
Manufacturer: TBD
Cartridge: 5.56x45mm (caseless)
Fire Rate: 650 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium
Recoil: Low-Medium
Magazine Size: 100 Rounds (Standard), 150 Rounds (Extended)
The LSAT is significantly light in weight compared to the traditional LMGs, and comes with improved controllability and reliability. It also uses a unique caseless ammunition, which reduces the weight even more.
QBB LSW
Country: China
Manufacturer: Norinco
Cartridge: 5.8x42mm DBP87
Fire Rate: 900 rpm
Fire Mode: Fully Automatic
Damage: Medium
Range: Medium-High
Recoil: Medium
Magazine Size: 75 Rounds (Standard), 112 Rounds (Extended)
The QBB LSW, commonly referred to as the QBB-95, is a bullpup light support weapon based on the Type 25, and most of the parts from both rifles are interchangeable. It has a longer, heavier barrel and 75-round drum magazine which enables sustained firing and helps in suppressing targets.
SNIPER RIFFLES:
Ballista
Country: Belgium / Germany
Manufacturer: FN Herstal / Unique Alpine
Cartridge: .338 Lapua
Fire Rate: 65 rpm
Fire Mode: Bolt Action
Damage: Very High
Range: Very High
Recoil: Low-Medium
Magazine Size: 7 Rounds (Standard), 11 Rounds (Extended)
The FNH Ballista is a fully modular bolt-action rifle designed for precise sniper fire at extreme ranges. It has a monolithic rail that runs along the length of its receiver. The Ballista's trigger system is fully adjustable for single-stage or two-stage release between 2 and 5 pounds. The detachable box magazine holds 7 rounds, and is fitted with caliber-specific interior assemblies to ensure reliable feeding under all conditions.The stock is fully adjustable for length-of-pull, buttplate height, cheekrest height, and includes an integrated folding rear monopod. The handguard under the rail system holds a compartment to a set of tools that include everything you need to take this gun apart and put it back together again. One can change the barrel in less than two minutes, and each barrel stays in line with the receiver.
DSR-50
Country: Germany
Manufacturer: DSR Precision
Cartridge: .50 BMG
Fire Rate: 50 rpm
Fire Mode: Bolt-Action
Damage: Very High
Range: Very High
Recoil: High
Magazine Size: 5 Rounds (Standard), 10 Rounds (Extended)
The DSR-50 is a bullpup, bolt-action, anti-materiel rifle. The bullpup design puts the magazine in the back, but another magazine is kept in the front for faster reloading. The rifle has a unique “blast compensator” that lowers the sound and recoil of the shots. It features a top mounted bipod, monopod, free-floating barrel, fully adjustable cheekrest, buttstock and handguard.
SVU-AS
Country: Russia
Manufacturer: C.D.R.B.S.H.
Cartridge: 7.62x54mm R
Fire Rate: 600 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Very High
Recoil: Medium-High
Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)
The SVU-AS is basically a bullpup configuration for the Dragunov sniper rifle. It features a special muzzle brake that absorbs up to 40% of the recoil energy and a rubber stock with cheekrest.
SHOTGUNS:
KSG
Country: United States
Manufacturer: Kel-Tec
Cartridge: Slug Rounds
Fire Rate: 70 rpm
Fire Mode: Pump Action
Damage: High
Range: Low
Recoil: Medium
Magazine Size: 14 Rounds (Standard), 21 Rounds (Extended)
The KSG is a pump action shotgun with two tubes holding seven rounds each. The ammunition feeds independently from both tube magazines located below the barrel on both sides. It has a three-position lever located behind the pistol grip in the stock, which the shooter can use to select a magazine. In the middle position, both magazines are blocked,enabling the user to chamber a single round manually. Switching the lever to one side brings the corresponding magazine into the feed cycle. Once one magazine is depleted, the user manually switches to the second magazine by pushing the magazine selection lever toward it. In-game, it uses slug ammunition, a shotgun round that fires only one projectile, like a conventional weapon. This improves accuracy but limits it's close range effectiveness.
M1216
Country: United States
Manufacturer: SRM Arms / Guster Arms
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 950 rpm
Fire Mode: Fully Automatic
Damage: High
Range: Low
Recoil: Low-medium
Magazine Size: 16 Rounds (Standard), 24 Rounds (Extended)
The M1216 is a fully automatic shotgun with 4 tubes holding 4 rounds each, for a total of 16 rounds. The rounds are held in a cylindrical magazine at the front of the weapon that also acts as a handguard. After every four rounds, the tube has to be turned to load the next four, and after the fourth, the magazine must be reloaded. The magazine gives the M1216 a great capacity and a quick reload time.
Saiga-12
Country: Russia
Manufacturer: Izhmash
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 600 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Low
Recoil: Medium
Magazine Size: 10 Rounds (Standard), 15 Rounds (Extended)
The Saiga-12 is a semi-automatic shotgun based on the AK-47's design, with an almost identical receiver. It is a rotating bolt, gas-operated gun that feeds from an 10-round box magazine. The Saiga-12 has a large lever-safety on the right side of the receiver and a large top-mounted dust cover held in place by the rear of the recoil spring assembly.
R-870 MCS
Country: United States
Manufacturer: Remington Arms
Cartridge: 00 Buckshot, 12-Gauge
Fire Rate: 65 rpm
Fire Mode: Pump-Action
Damage: High
Range: Low
Recoil: Low-medium
Magazine Size: 8 Rounds (Standard), 12 Rounds (Extended)
The Remington 870 MCS is a pump-action shotgun that features a bottom-loading, side ejecting receiver with a tube magazine holding 6 rounds under the barrel, dual action bars, an internal hammer, and a bolt which locks into an extension in the barrel. The MCS, or Modular Combat Shotgun, is a modern version of the 870 that can be quickly modified with different barrels, magazines, and stocks. The R-870 features a side-mounted bandolier and a flashlight-integrated handguard.
PISTOLS:
B23R
Country: United States
Manufacturer: Colt
Cartridge: .45 ACP
Fire Rate: 625 rpm
Fire Mode: 3-Round Burst
Damage: Medium
Range: Low-Medium
Recoil: Medium
Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)
The B23R, also referred to as the M1911, is a single-action, semi-automatic, magazine-fed, recoil-operated handgun chambered in .45 ACP cartridge. The M1911 uses a 7-Round single stack magazine. In-game, it features a Futuristic design with an underbarrel rail, Novak Sights, and a Charcoal Steel Finish. This is the gun in the Black Ops 2 Promotional Cover Poster.

Five Seven
Country: Belgium
Manufacturer: FN Herstal
Cartridge: 5.7x28mm
Fire Rate: 900 rpm
Fire Mode: Semi-Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 20 Rounds (Standard) / 30 Rounds (Extended)
The FN Five-Seven is a single-action, autoloading pistol that fires the low-recoil, high penetration 5.7x28mm cartridge. It features a textured, ergonomic polymer frame with checkered panels for enhanced grip. The polymer slide cover helps reduce weight and the operating controls allow for easy access with a reversible magazine release and ambidextrous manual safety levers. The barrel is hammer-forged and chrome-lined for enhanced accuracy and extended service life.
Executioner
Country: United States
Manufacturer: Taurus
Cartridge: .454 Casull
Fire Rate: 625 rpm
Fire Mode: Semi-Automatic
Damage: High
Range: Medium
Recoil: High
Magazine Size: 6 Rounds (Standard)
The Executioner, also referred to as the Raging Judge, shoots the .454 Casull and holds 6-rounds in the cylinder. The Executioner features the famous red “Raging Bull” backstrap for added cushioning when firing, and a red fiber optic front sight.
KAP-40
Country: United States
Manufacturer: KRISS
Cartridge: .45 ACP
Fire Rate: 600 rpm
Fire Mode: Fully Automatic
Damage: Low
Range: Low
Recoil: Low
Magazine Size: 12 Rounds (Standard) / 18 Rounds (Extended)
Also known as the KARD, the KAP-40 uses the same recoil-controlling technology that is in the Vector. The KAP-40's barrel is fixed instead of being tilted like most conventional pistols. A weight located at the front of the gun is activated by the bolt when the gun fires. The weight, which tilts downwards during recoil, provides the same force as a slide on a regular pistol and sends the weight down, greatly reducing recoil.
Tac .45
Country: Belgium
Manufacturer: FN Herstal
Cartridge: .45 ACP
Fire Rate: 700 rpm
Fire Mode: Semi-Automatic
Damage: Medium
Range: Low-Medium
Recoil: Low-Medium
Magazine Size: 10 Rounds (Standard) / 15 Rounds (Extended)
The Tac .45, also referred to as the FNP.45, is a lightweight, ergonomic pistol chambered in the powerful .45 ACP. It has a polymer frame with low bore axis for reduced felt recoil and improved control. The Tac .45's grip design accommodates magazines holding up to 15 rounds. The stainless steel slide has front and rear cocking serrations, and the 4.5" hammer-forged stainless steel barrel delivers pinpoint accuracy.
LAUNCHERS:
SMAW
Country: United States / Israel
Manufacturer: Talley Defense Industries
Cartridge: 83mm Rocket
Fire Rate: 15 rpm
Fire Mode: Single Shot
Damage: High
Range: High
Recoil: Medium
Magazine Size: 1 Round (Standard)
The SMAW, or Shoulder-Launched Multipurpose Assault Weapon, is a reloadable rocket launcher based off the Israeli B-300. The SMAW has an 83.5mm tube and fires 83mm rockets. It is a man-portable weapon system consisting of the MK153 launcher (SMAW) and the MK 3 encased HEDP rocket. The launcher consists of a fiberglass launch tube, an electro-mechanical firing mechanism, and open iron sights.
RPG
Country: Russia
Manufacturer: Bazalt
Cartridge: 85mm Rocket Propelled Grenade
Fire Rate: 20 rpm
Fire Mode: Single Shot, Free-Fire
Damage: Very High
Range: High
Recoil: High
Magazine Size: 1 Round (Standard)

The Rocket-propelled grenade launcher, RPG-7, is a shoulder-fired, anti-tank weapon system which fires rockets equipped with an explosive warhead. Grenades are loaded into the front of the weapon, and the rear of the barrel is fitted with a venturi nozzle. Because of the recoilless design, there is a dangerous back blast zone, more than 60 feet long. The ruggedness, simplicity, low cost, and effectiveness of the RPG-7 has made it the most widely used anti-tank weapon in the world.
FHJ-18 AA
Country: China
Manufacturer: Norinco
Cartridge: Stinger 3kg Missile
Fire Rate: 20 rpm
Fire Mode: Single Shot, Lock-On Only
Damage: High
Range: High
Recoil: Low
Magazine Size: 1 Round (Standard)
The FHJ-18 AA is an Anti-Air launcher that is used against aerial vehicles. It requires a lock-on to fire.
Crossbow
Country: United States
Manufacturer: Horton Havoc
Cartridge: Crossbow Bolt
Fire Rate: 30 rpm
Fire Mode: Bow-Action
Damage: Very High
Range: High
Recoil: Low
Magazine Size: 3 Bolts (Standard)
The Crossbow is renowned as a silent and deadly weapon that shoots Crossbow Bolts. The Crossbow in Black Ops 2 is based off the 2012 Horton Havoc Crossbow, which uses the Reverse Draw Technology, as well as a thumbhole stock. The receiver has been futuristically styled to look more like a rifle rather than a crossbow. This Crossbow holds three bolts in one clip, never seen before on a crossbow. It can also be equipped with attachments such as an ACOG scope.
ATTACHMENTS:
ACOG Scope
The Advanced Combat Optic Gunsight (ACOG) provides mid-range magnification for precision fire over long distances. It features a chevron reticule. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Sniper rifles.
Adjustable Stock
The Adjustable Stock enables the player to move faster while aiming down their sights. It is available to Assault Rifles and Submachine Guns.
Ballistic CPU
The Ballistic CPU is an advanced Sniper Scope that minimizes idle sway. It is available to Sniper Rifles only.
Dual Band
The Dual Band Scope is a Thermal Scope that highlights enemies using color-heat vision. It is available to Light Machine Guns and Sniper Rifles.
Dual Wield
Dual Wield enables the player to equip a weapon in each hand, doubling firepower but making one unable to aim down the sights. It is available to Pistols only.
Extended Clip
This usually increases the weapon’s magazine capacity by 50%. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Fast Mag
This enables the player to reload their alternate weapon faster by taping two magazines together. It also doubles the total ammunition count. It is available to Assault Rifles, Submachine Guns, and Pistols.
FMJ
FMJ increases bullet penetration through surfaces. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Foregrip
The foregrip reduces recoil by giving the shooter a more stable hold on the weapon while firing. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
EoTech
The Eotech gives you a holographic weapon sight in place of the iron sights. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Grenade Launcher
The Grenade Launcher is an under-barrel attachment that fires 40mm grenades that explode on impact. The grenades only arm after traveling a safe distance from the player. The model in Create-a-Class shows the M320 Grenade Launcher. It is available to Assault Rifles only.
Hybrid Optic
The Hybrid Optic is a mid-range magnification scope with a small Red Dot Sight, which is mounted on top to help acquire targets quickly irrespective of range. It is available to Assault Rifles, Submachine Guns, and Light Machine Guns.
Iron Sights (Attachments)
Iron Sights is an attachment that replaces the Default Scope of the Ballista to Iron Sights. It is avaliable to the Ballista Sniper Rifle only.
Laser Sight
The Laser Sight emits a red beam of light where the weapon is pointed, increasing the player's hip fire accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Long Barrel
The Long Barrel increases the effective range of the weapon. It is available to Submachine Guns and Shotguns.
Millimeter Scanner
The MMS gives you the ability to see through solid objects of up to 25 feet using millimeter wave scanning technology. It can be countered by using the Coldblooded perk. It also reduces accuracy. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Quickdraw Handle
The Quickdraw Handle enables the player to draw their weapon faster. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Rapid fire
This increases the weapon’s rate of fire. It is available to Submachine Guns and Light Machine Guns.
Reflex Sight
The Reflex Sight is used to replace the iron sights to give a precise and quick sight. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, and Pistols.
Select Fire
This enables you to use a gun's select fire switch to toggle between two different fire modes (depending on the gun). This comes in handy when engaging enemies at varying ranges. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Suppressor
The Suppressor muffles the sound signature of the weapon, helping you keep off the radar when you are firing. It also reduces muzzle flash. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, Shotguns, Sniper Rifles, and Pistols.
Target Finder
The Target Finder is a weapon sight that highlights enemies with a red diamond. It is countered using the Coldblooded perk. It has a similar appearance to the EOTech Holographic Sight. The sight itself is rather obstructive, allowing very little peripheral vision. It is available to Assault Rifles, Submachine Guns, Light Machine Guns, and Shotguns.
Variable Zoom
The Variable Zoom is a Sniper Scope provides multiple levels of magnification. It is available to Sniper Rifles only.
LETHAL GRENADES:
Frag Grenade
The M67 Fragmentation Grenade is a small, handheld, anti-personnel device. The safety pin is removed first then the Frag is thrown immediately after. It explodes after several seconds, sending shrapnel in all directions.
Semtex
The Semtex Grenade consists of a ball of C4 with a fuse. The pin is pulled then the Semtex is thrown. It sticks to the first surface it touches, including other players, before exploding.
Bouncing Betty
The Bouncing Betty is a proximity mine that launches into the air before detonating. To avoid it, you have to crouch or lie prone.
Claymore
The M18 Claymore is a directional antipersonnel mine that triggers a proximity-based explosion.
C4
C4 is a plastic explosive that can be triggered remotely after being set on a target object.
Combat Axe
Previously known as the Tomahawk, the Combat Axe is a small, aerodynamic, handheld hatchet that is thrown and kills instantly upon impact. In Black Ops 2 it has been aesthetically improved for the future setting.
TACTICAL GRENADES:
Concussion Grenade
The Concussion Grenade is a handheld grenade that is thrown to slow a player's movement speed. It disorients players, and temporarily disables enemy equipment and turrets.
EMP Grenade
The EMP Grenade is a handheld grenade that is thrown to produce an electro-magnetic pulse that disables all nearby electronics.
Flashbang
The Flashbang is a handheld grenade that is thrown to blind players with a bright, intense flash. It also impairs players' hearing, and temporarily disables enemy equipment and turrets.
Sensor Grenade
The Sensor Grenade is a Tactical Grenade that is thrown and detects enemy movement within its radius, just like a UAV.
Smoke Grenade
The Smoke Grenade is a handheld grenade that is thrown to produce a smokescreen upon impact. In-game, the smoke is grey in color.
Shock Charge
The Shock Charge is a throwing device that plants into surfaces with its pointed end. Then the handle, covered in taser cartridges, explodes outwards and electrocutes any nearby player, stunning them for a few seconds.
Black Hat PDA
The Black Hat PDA enables the player to disable enemy vehicles, hack enemy equipment and care packages, and turn the equipment against the previous owner.
Tactical Insertion
The Tactical Insertion is a drop-zone beacon that enables the player to set their respawn point by placing it in any location. When planted, there is a very visible beam of light that faces upwards about four feet. This equipment is not available in Free-for-All matches.
Trophy System
The Trophy System is a ground-to-air anti-explosives turret that destroys enemy explosives and pointstreaks.
SPECIALS:
Assault Shield
The Assault Shield is the modern equivalent of the Riot Shield. It can be equipped and held like a normal riot shield, or planted into the ground to provide makeshift cover for players.
Ballistic Knife
The Ballistic Knife is a wieldable knife that features a mechanism for firing the blade from the handle of the knife. It causes instant death upon impact, and is also held in the right hand instead of the left.
Combat Knife
The Combat Knife is a wieldable knife being introduced into the series for the first time. Unlike the previous knife, the combat knife can be equipped for faster usage, and must be equipped before use. It is also held in the right hand instead of the left.
Death Machine
The Death Machine is a portable, tri-barreled minigun based on the GAU-19/A, with some futuristic changes. It fires .50 BMG rounds at 1200 rpm ,with 200 rounds in reserve. It has to be spun up to make it ready to fire, and aiming down the sight will spin it up and make it ready to fire. It reduces the player's movement speed, and the player cannot go prone. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 600.
War Machine
The War Machine is a semi-automatic rapid-fire grenade launcher. In real life it it called the M32 MGL (Multiple Grenade Launcher) and features a 6-round revolving magazine, with another six grenades in reserve. Each grenade must be reloaded individually, making the process of reloading the War machine very long. In singleplayer it is a special weapon, but in multiplayer, it is a scorestreak. It goes away only after its ammo supply is depleted; even after death, it can be reactivated. It requires a scorestreak of 700.
Last edited by a moderator: