Xbox 360 Call of Duty: Black Ops 2 Achievements

Adam_Ant66

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The wait is finally over. Yes, I know, it's here. 2 years have passed since the first Black Ops game. Yes, I know, it's been too long. Hey, look at Diablo III! It took Blizzard a decade to release one of the most anticipated game sequels. Sure, we're currently discussing a different gaming console here, but..................Anyway, Black Ops II has brought back good ole zombies. Yes, I know, Zombies. Why won't we just take a look at the achievements for Black Ops II and see how to obtain them.............shall we?


Call of Duty: Black Ops II Achievement List:
There are 50 achievements with a total of 1000 points.

No Man Left Behind (20)
Rescue Woods.

Story Related. Complete the first mission, "Pyrrhic Victory." This mission should take no more than 20 minutes to complete on regular. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges:
1. Eliminate 15 enemies with a machete. Pretty easy to achieve. Just try to get from behind your enemies and use melee button. If you can’t do that, wait until your enemy starts reloading, rush close to him and press melee button. You can also use your machete when entering building to protect your character from close combat attacks.
2. Destroy all MPLA Tanks. Should be completed at the very beginning of the battle in the field. Use helicopter rockets to destroy all MPLA Tanks. There will be 4 tanks on the first pass and 9 more will appear after you call in the air support.
3. Eliminate 5 enemies with one mortar explosion. Actually, it is not that hard to complete this one. Just make sure that enemies you are shooting at are close to each other. If there are at least five, take a moment to aim and shoot in the middle. Killing five of those will unlock the achievement.
4. Sink 5 enemy vessels. You will be able to complete this one while on the ship. Story related – can’t be missed. Just use the two mounted turrets to sink the 5 ships pursuing you.
5. Dive prone on a grenade and survive. This is not hard but firstly you will have to pick up a flak jacket on the barge cause this is the only way to survive a grenade explosion while lying on it. Put it on and when you see a grenade nearby, jump on it and wait for explosion.
6. Eliminate 10 enemies with animal traps. Oh, this sounds like fun! Can be completed after the assault on the radio tower when you start moving towards the river. You will find animal traps located in the locked shed before the radio station. Also, traps are primed with mortal shells which means that you are probably going to get multiple kills with one trap count towards the 10 kills.
7. Kill 4 enemies with one mortar primed animal trap. You will find animal traps located in the locked shed before the radio station. After placing the trap, hold the “X” button in order to put a mortar shell under it. To make sure that your enemies get in the trap, place them in a position where there is a bottleneck that forces the enemies to travel one way.
8. Used elevated positions for 20 confirmed sniper kills. Not far from the shed with the animal traps you are supposed to find a Dragunov sniper rifle. Take the rifle and sit in the little tree stands during the escape. There are 3 stands – one at each defensive location. Kill 20 enemies with the rifle.
9. Collect all 3 Intels. You will probably find them yourself but here’s a little tip to make things a bit easier. The FIRST Intel is located next to the turned over truck that has the mortar rounds. The SECOND one you will find up the left ladder on the boat. And the THIRD Intel is located in the tree stand to the left at the second defensive location.
10. 100% survivability rating. The last thing you should try to do is to complete the first mission, "Pyrrhic Victory" without dying.



Gathering Storm (20)
Investigate the jungle facility.

Story Related. Complete the second mission, "Celerium". This mission should take you no more than 30 minutes on Regular. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Eliminate enemy helicopter before lift off. You will have to do this right at the location with the guys in optical camouflage (near a small elevator in the jungle). Do your best and destroy the lone helicopter before it leaves the ground.
2. Destroy two sentry turrets while disabled. This can be completed just after the helicopter is taken down. You will have to use EMP grenades in order to disable the turrets. Shoot them until you destroy those things. As far as you will find plenty of those around the mission, you shouldn’t have any troubles destroying at least two turrets.
3. Eliminate 4 enemies with one round from the Titus Weapon. In this challenge you will have to use your secondary weapon. You shouldn’t have any problems completing that as far as Titus shoots out multiple explosive shots. Just aim properly and shoot into a group of four or more enemies.
4. Eliminate 10 enemies with helicopter turret. Pretty self-explanatory: shoot those enemies that are with the helicopter turrets and when you eliminate the 10th– you will get the achievement mentioned.
5. Eliminate 30 enemies while using optical camouflage. Now you are about to enjoy being invisible yourself. You will find optical camouflage around the first helicopter you are supposed to destroy. Put it on and eliminate 30 enemies.
6. Destroy two enemy ASDs by exploding nitrogen tanks. You will get to this point after you enter the underground facility. ASDs are the drones that drive around on the ground and as far as there are multiply multiple nitrogen tanks near each of the ASDs, it won’t be a problem to take down two of them with one explosion.
7. Eliminate 10 enemies with an assault shield. You will find the Assault Shield at the very same place you pick up the “Celerium”. Now find 10 enemies and smash them with the shield.
8. Protect ASD resource from destruction. Not far from the already mentioned “Celerium” you will also find an access panel that will allow you to control an ASD. Your task is to do your best and make sure that the drone survives all the possible attacks.
9. Collect all three Intels. You will find the FIRST Intel at the aerial drone airfield. Check the service garage behind one of the drones. The SECOND Intel can be easily missed because of all the action happening around. You will find it inside the bunker by an office window with a potted plant. This is the place where you will be surprised by two ASDs. The THIRD Intel is located in the back room of the lab that will be blown open by an enemy ASD. You need to enter this room check the consoles on the back wall for the last Intel.
10. 100% survivability rating. The last thing you should try to do is to complete the second mission, "Celerium" without dying.



Shifting Sands (20)
Gather Intel on Raul Menendez from Mullah Rahmaan.

Story Related. Complete the third mission, “Old Wounds”. This mission should take about 20 minutes. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Kill 15 enemies with Pulwar sword. You will find the sword at the beginning where you meet Zhao Tian, once you have control over Mason Sr. Now, become a modern samurai and kill 15 enemies with it.
2. Destroy enemy chopper with mortar round. It definitely looks like fun. During the mission you will see choppers flying above your head pretty low to the ground and as long as you won’t have any RPGs around, you will have to throw mortar rounds at the chopper. The Access Kit will let you find the mortar rounds at the entrance to the Mujahideen leader's building.
3. Destroy tank with anti-tank mine. At the western stopping point's weapon cache you will be able to find a couple of AT mines from the Access Kit container. Targets that are said to be tanks will be BTR armored cars or the T-62 tanks
4. Run down 10 enemies on horseback. Another fun activity. Direct your horse on a bad guy and run down 10 of them. Sprinting is not necessary but it will make things easier.
5. Destroy enemy chopper with truck mounted machinegun. Well, let me thing… destroy enemy chopper with truck mounted machinegun. It pretty much explains just everything.
6. Destroy 4 enemy choppers at the North Pass (before they reach the base). Use any weapon you have to destroy those flying giants. Thought, Stingers will be the best to use.
7. Destroy an enemy chopper without using the Stinger's lock-on mode (use dumbfire). This shouldn’t be hard even though it sounds like a challenge. You will be glad to find out that low flying choppers are vulnerable to this. Try the one that stops at the ammo cache to fast-rope soldiers in.
8. Kill 25 enemies with the Stinger's dumbfire mode. You will come to a certain moment in the game where your enemies will be running on the other side of a small canyon. Firing with a heavy weapon like Stinger is not hard, so fire at will and you will definitely kill someone. Just make sure that the number of “someones” is 25.
9. Collect all Intels. The very FIRST Intel is in a large black cave to your left. You will get there as you go through the area with Zhao and Woods before reaching the base. The SECOND Intel is located in the cave where you go to and meet the Mujahideen leader. Once you have direct control over Mason Sr. again, do not forget to check the crates to the side of the meeting room. The THIRD Intel is near the red flag and ammo box. You can find those if you go straight ahead from the front door of the mujahideen's base. Your primary orientation is red flag.
10. 100% survivability rating. The last thing you should try to do is to complete the third mission, “Old Wounds” without dying.

Driven by Rage (20)
Take down Menendez and his operation.

Story Related. Complete the fourth mission, “Time and Fate”. This mission should take about 20 minutes. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Kill 7 PDF enemies with a shotgun in 10 seconds. No, you won’t have to kill electronic books. In Call of Duty: Black Ops II PDF goes for Panamanian Defense Force. Find a group of those soldiers and kill them with a shotgun in 10 seconds.
2. Kill 8 PDF enemies with a mounted machinegun as Menendez. You will find a mounted machinegun aboard truck that crashes through the estate's gate. Just rush to the machinegun and shoot at PDFs.
3. Get to Josefina's room under 2 minutes 20 seconds (140 seconds). There is a great possibility that you will fail this one at the first try. Don’t worry – the number of replays won’t matter. Also, replaying this part of the game you will get to know the location better and better. The easiest way to pass this part is to play on Recruit difficulty.
4. Kill 12 Cartel enemies with Molotov cocktails. You will be able to find some of those in the village when playing as Mason. When you get enough of Molotov cocktails, start looking for targets and set them on fire. Make sure your score is no less than 12 victims.
5. Crash an enemy truck. Pretty simple: shoot the driver of the Technical as you approach the Menendez estate when playing as Mason.
6. Kill 10 Cartel enemies with mortar rounds. You already know how to use mortar rounds. Kill at least 10 Cartel enemies to get things done.
7. Kill 10 Cartel enemies with machete. Slicing people with machete is not the easiest part cause you will have to get pretty close to your enemies. You will find a machete in the Cocaine Bunker with the help of Access Kit. Just make sure that your finger is always on the melee button.
8. Locate evidence of CIA presence. This file has nothing to do with the Intels which means that you have another item to search for. Also, you can easily fail and let the fire destroy it unless you do a thorough search. You will be able to find the file in the Cocaine Bunker, after the 90° right turn mentioned for Intel #3. Check the description below to find out where the THIRD Intel is.
9. Collect all Intels. You will find the FIRST Intel playing as Raul Menendez. It lies at the back of the wagon right at the very exit of the barn. You will get to the place mentioned after settling some score with Raul's captor. The SECOND Intel can be found on the third level of a bell tower. You will get there playing as Mason Senior. The THIRD Intel lies in the “Cocaine Bunker”. When inside, check the corner room to your left right before you make a 90° turn to continue going down the hall.
10. 100% survivability rating. The last thing you should try to do is to complete the fourth mission, “Time and Fate” without dying.

Waterlogged (20)
Gather information on Raul Menendez' suspected terrorist plot.

Story Related. Complete the fifth mission, “Fallen Angel”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Avoid damage from large debris in streets. Just show how good your reaction is. This is simple and very straight forward.
2. Direct CLAWS to eliminate 8 enemies in flooded street. Well, this is nice. And easy. And futuristic. Just do what you have to do.
3. Record 400 TB data from Menendez surveillance. As far as you will have to do that anyway in order to unlock “Dispatch”, my work is done here.
4. Incinerate 10 enemies with flamethrower attachment. Just make sure that you are close enough to use flamethrower attachment.
5. Protect two CLAWS from being destroyed. It doesn’t mean that you are supposed to take all the fire – those things are tougher than any human being. But, if you see them smoking, make sure to draw CLAWS back. Also, try to concentrate your fire on those enemies that bring the bigger harm.
6. Deploy SOC-T boost to find both alternate paths. Discovering things is very exciting, especially when you have modern technologies at your disposal.
7. Destroy 20 vehicles with drone missile. During the escape switch to the aerial drone and just be creative. The only condition – your creativity has to destroy 20 vehicles. The good news – friendly fire will be off for the most part of the escape.
8. Destroy 8 vehicles with SOC-T. SOC-Ts are not only good for exploring territories and looking for alternative paths – they are also great for destroying on ground targets. Take control over SOC-T and make sure that you turn at least 8 vehicles into wrecks.
9. Collect all Intels. The FIRST Intel is located at the very beginning of the mission. Check the shelves to your right before exiting the CLAWS garage and you will find what you need. The SECOND Intel: this will happen in that part of the mission where your weapon will be disabled. Before moving to the T-intersection, check the first archway to your right for an ammunition resupply container. The THIRD Intel can be found only if you show some initiative. In a certain part of the mission you will see two drones lying one next to the other. Skip those and get in the room with the third one. The Intel is at the spot where the third drone's searchlight lit up the interior. You will be able to find a little orange laptop only if you won’t follow Harper. Otherwise – you will miss it.
10. 100% survivability rating. The last thing you should try to do is to complete the fifth mission, “Fallen Angel” without dying.

What Happens in Colossus... (20)
Find the Karma weapon.

Story Related. Complete the sixth mission, “Karma”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Obtain retina scan in less than 60 seconds. Just make sure that your fingers are responsive and your driving of Ziggy is skillful.
2. Reclaim Ziggy before leaving the area. You will have to find the spider bot. It will be in the same room where you used the Minority Report panel.
3. Kill 5 enemies with headshots at Club Solar. Killing people with headshots is not hard in this game but in a particular situation where Mason will have only a brief moment with each enemy, this should be a challenge. Also, you will be using KAP-40 handgun that is not the best weapon for headshots.
4. Inflict no civilian casualties. Hey, you are a peacemaker and not a killer. Make sure no civilians die during your firing. But, frankly speaking, this can be easily done if you have Farid hack and highlight the enemies from the CRC room.
5. Kill 5 rappeling enemies. Just watch for those and when they slide down the rope – shoot.
6. Kill 25 enemies in outdoor area. It actually happens to be easier than it sounds as far as doing this will slow down the time.
7. Use the Combatant Suppression Knuckles to knock out 20 enemies. Firstly you will have to get the item from the security room. Everything else should flow easily afterwards.
8. Protect the ASD resource from being destroyed. Make sure the ASD survives the attack. It can be damaged but not destroyed. You are supposed to get an ASD before opening the shutter to the large plaza. If you want Farid to hack it, you will have to open the garage with the Access Kit first.
9. Collect all Intels. The FIRST Intel will be located at the very same place you will find Ziggy. This is in the main CRC chamber near the table to the right. The SECOND Intel can be found in the section when Chloe is kidnapped. On the first floor you will find a magazine called “D’OH”. The rear sales counter of that store has the second Intel. In order to get the THIRD Intel you will have to sacrifice something and that will be rescuing Karma. But don’t worry – you’ll be able to save her later. As for the Intel – you will find it in the sales kiosk against an upright pamphlet holder.
10. 100% survivability rating. The last thing you should try to do is to complete the sixth mission, “Karma” without dying.

False Profit (20)
Capture Manuel Noriega and bring him to justice.

Story Related. Complete the seventh mission, “Suffer With Me”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Perform a knife throw against the guard at the post. When Woods climbs to the first guard – be ready to press the “Fire” button.
2. Survive an enemy RPG blast which causes collateral damage (to buildings). If you can survive grenades exploding under you, I am pretty sure that you will be able to survive an enemy RPG blast. This also can be called a reaction test.
3. Destroy Noriega's private jet. For this one you will need a Launcher. Your enemies holding RPGs can do all the job for you but you won’t be credited for the destruction, so it’s better you do it yourself.
4. Kill 10 enemies with a truck mounted machinegun. I guess we’ve had this conversation before. All you need is a mounted machinegun. I am pretty sure you will figure out the rest.
5. Destroy enemy ZPU. ZPUs are air defense machines and you need to destroy at least one of those.
6. Distract 8 enemies at once with a single Nightengale. You can get those outside the warehouse. Get the Nightengale and make sure it lands right in the middle of the enemy group.
7. Kill 15 enemies with the IR strobe's mark. Use the Access Kit to get the IR strobe that can be found on a dead soldier past a gated off area. Remember – this thing brings devastation.
8. Kill 8 enemies in the clinic. You have to least 8 bodies in the clinic – no less.
9. Collect all Intels. The FIRST Intel can be found on the shelves in a storeroom (at the top of the stairs that lead to a warehouse). The SECOND Intel is located at a two-story residence with breached walls (look for signboard that says Gran Fans Herramientes). You will find it along with an ammunition supply container. The THIRD Intel is on the equipment table that can be found in the clinic. At the very beginning check the first room right where the hallway turns 90° left.
10. 100% survivability rating. The last thing you should try to do is to complete the seventh mission, “Suffer With Me” without dying.

Deep Cover (20)
Capture Menendez.

Story Related. Complete the eighth mission, “Achilles Veil”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Destroy 20 enemy quad drones. If you haven’t noticed, Quad Drones spawn in both marketplaces to support the U.S. forces. All you need to do is to destroy at least 20 of them.
2. Kill 20 enemies with sword. You will find the sword at the start of the first marketplace by the Access Kit by Farid. Just make sure you use it on no less than 20 enemies. Of course, in order to do that you will have to get pretty close to them.
3. Melee 20 enemies while using optical camouflage. Optical camouflage I definitely one of the best things Call of Duty Black Ops II can offer. You will find one in the room just past the first piece of Intel. Put it on and start killing bad guys silently.
4. Destroy 8 quad drones with turret. In order to do that you will have to use Access Kit. As for the turret – it can be found in the second marketplace. Just get to it and shoot as many drones as you can.
5. Kill 5 enemies with exploding vehicles. Be creative – don’t shoot bad guys – shoot vehicles! When they reach their critic damage level, cars will start burning and in a couple of seconds you’ll see an explosion. It doesn’t matter how many vehicles you will explode – just leave at least 5 bodies afterwards.
6. Destroy 4 enemy ASDs while disabled by an EMP. Shock and shoot. ASDs will be prevalent in the second marketplace.
7. Kill 5 enemies as VTOL gunner. This challenge requires some tough decisions: you will have to get Farid killed in order to become a VTOL gunner. But, once you did what you had to do, playing as Mason you will get an opportunity to become a VTOL gunner.
8. Direct quad drones to kill 25 enemies. Playing as Mason you should come to this anyway. And don’t worry – that shouldn’t be difficult.
9. Collect all Intels. You will be able to locate the FIRST Intel right after Menendez's speech to his troops. When your hero appears in a courtyard, make sure that you stand the following way: minaret to your left, arcade to your right. You need to follow the arcade and find an opened door. In the room you will find an optical camouflage and your first Intel. In order to get the SECOND Intel you need to play as Mason Junior. After Mason heads into a street that’s a “killzone,” head through the left door and check the containers in the room. You will find the Intel behind those containers. The THIRD Intel can be searched for after time the quad drones are taken away from Mason's direct control. You will see a building with a satellite dish on top. Get to that building, use the ladder on the side of the building and the last Intel will be against the water reservoir.
10. 100% survivability rating. The last thing you should try to do is to complete the eighth mission, “Achilles Veil” without dying.

Sinking Star (20)
Interrogate Menendez.

Story Related. Complete the ninth mission, “Odysseus”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Locate gift in Mason's state room. Mason’s room is the first usable door to your right outside the brig area. You will find your gift in there.
2. Takedown 20 enemies with Combatant Suppression Knuckles. Knuckles can be found in the brig. They are special melee weapon.
3. Provide sniper overwatch for SEAL team on flight deck. Of course, you will need a sniper rifle for this one. The best spot for covering fire is on the long walkway just after trying the console on the bridge.
4. Kill 10 enemies with a turret. You’ve done things like that before already. Take over the turret in the bridge and kill at least 10 enemies.
5. Destroy 3 turrets while they are disabled by EMP. For this one you will need EMP spikes or EMP grenades.
6. Kill 8 airborne enemies before they land. Precise shooting is required cause airborne enemies will land pretty fast. You can try to succeed right after Mason and Salazar split up.
7. Direct a CLAW to kill 5 enemies. It’s nice to see when your work is done by someone or something else. Direct a CLAW and make it kill 5 enemies at least.
8. Get to the extraction in 90 seconds. Run as fast as you can. Try not to get distracted.
9. Collect all Intels. The FIRST Intel can be found near the “Use” marker (you will see it when Mason Junior attempts to reprogram the ship systems) on the same bridge command console. But you will have to get it before committing to the mission objective. The SECOND Intel will be pretty hard to find. So, remember things that you need pay attention to: when the pursue after Menendez will start, at the very first red-lit stairway you need to press “Pause” and take a look around (if you see the hangar and Sergeant Salazar, you went too far). You will see a detour to a raised area over the wrecked communications room. You should also see an American flag. Now, concentrate your attention on a small observation areas cause the second Intel is out there. Now, the THIRD Intel can be found near the VTOL on your right at the passenger’s boarding door. You fight two of those on the carrier's flight deck. Make sure you go between them and face forward in the direction their noses are pointed.
10. 100% survivability rating. The last thing you should try to do is to complete the ninth mission, “Odysseus” without dying.

Late for the Prom (20)
Escort the president to the secure location in downtown LA.

Story Related. Complete the tenth mission, “Cordis Die”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. 100% Impact ratio with the SAM system on the wrecked highway. It will require you to be patient and very good at shooting. When playing as Mason, wait for all the circles to turn solid before firing and do not even think about missing a single missile.
2. Do 10 headshot sniper kills from the upper freeway. In order to finish this challenge your hero will have to start the mission with a marksman weapon in his hands.
3. Direct quad drones to kill 8 enemies. Past the first enemy CLAW there is a locker of quad drones. Get those and kill at least 8 enemies.
4. Rescue trapped SSA in the damaged vehicle. You will find the truck with the SSA soldiers right before entering the shopping plaza. Of course, you will need the Access Kit for that.
5. Destroy 30 enemy drones with the SAM on roof. Use the stairs in a shopping mall and they will lead you to a SAM. Here you can engage enemy drones. Of course, you will need the Access Kit for that. Take down at least 30 of them
6. Protect the G20 Cougar at the intersection. It might be a good idea to concentrate your fire on those RPG soldiers on the nearby roof. Your task is to make sure that the G20 vehicle takes as little damage as possible.
7. Destroy 3 drones with one shot. I know it won’t be easy but if you are a good shooter and see at least 3 aerial drones staying close to each other – fire the very same second.
8. Protect all G20 vehicles from destruction. Your priority targets are those that cause the highest damage to the convoy. Make sure you take down them first. Your task is to protect all G20 vehicles: the Cougar at the intersection, and the three vehicles in the presidential convoy when Mason is flying the FA-38.
9. Collect all Intels. In order to find the FIRST Intel you will have to get down on the ground from the sniper position. You should see a police motorcycle, a tour bus and a fiery car wreck. Your first Intel is pretty close to the fiery car wreck. The SECOND Intel is located inside Hotel Kaylor, on the concierge's desk. You will be able to enter it right at the very beginning of the section (the one that starts after Mason and his partner recover from the car crash). And the THIRD Intel is located in "Wes's T-Shirts" store in the "Shops at the Plaza" mall on the second floor. Bottom shelf, to be exact.
10. 100% survivability rating. The last thing you should try to do is to complete the tenth mission, “Cordis Die” without dying.

Death from Above (50)
Stop Menendez once and for all.

Story Related. Complete the eleventh mission, “Judgment Day”. Also, here are some challenges that you are going to see in the mission. Not all of them are obligatory but the better you try, the higher your score will be.
Mission Challenges
1. Avoid all anti-air missile explosions during free fall. Use your maximum attention to avoid all anti-air missiles. It won’t be easy but also it shouldn’t as hard as expected.
2. Destroy all laser turrets at the facility. The laser AA turrets are actually easy to destroy, but you need to find the RPG in the weapon cache near where you get a transmission about two enemy CLAWs at the facility entrance.
3. Destroy 3 enemy quad drones when they are disabled by EMP. There will be four of them and they will attack with surprise. Take down at least 3.
4. Do 10 sniper kills from more than 40 game-meters. Sniper rifle required. 40 meters is not that much after all. The only condition – you will have to have a sniper rifle in your arms.
5. Melee 3 optically camouflaged enemies. You will need to locate your enemies at the first place. Pay attention to the weird environment.
6. Direct quad drones to destroy an enemy CLAW. You’ve done this before so it shouldn’t be a challenge at all.
7. Kill 5 enemies with one hit from the kinetic projectile weapon. The closer your enemies gather, the higher your chances are to take them down in one shot.
8. Protect the ASD resource to the objective marker. Do what has to be done.
9. Collect all Intels. You will be able to find the FIRST Intel in building 27 on the second floor. If you haven’t noticed already, every lab building has a number on it. The SECOND Intel can be found after destroying two enemy CLAWs. You task is to find a large NASA like command room with six tiers of computers and consoles. The second Intel happens to be near the third console on its left side. The THIRD Intel tablet can be found by the lit shutter door in the dark room with four light blue pillars where you’ll be fighting invisible enemies. Check the lowest level of that room.
10. 100% survivability rating. The last thing you should try to do is to complete the eleventh mission, “Judgment Day” without dying.

Old Fashioned (50)
Complete "Pyrrhic Victory", "Old Wounds", "Time And Fate", and "Suffer With Me" in Veteran.

If you’ve been playing the game on Veteran difficulty, you will get this achievement anyway. If not – you can replay the missions mentioned above and get 50G points as a reward. Using special weapon like the Storm PSR as much as possible will definitely help you to do things faster.

Futurist (50)
Complete all future levels in veteran.

If you start every mission with the Storm PSR in your arms, you should complete the task in not time. Here are those missions that are supposed to be replayed: Celerium, Fallen Angel, Karma, Achille's Veil, Odysseus, Cordis Die and Judgment Day. By the way – you won’t have to complete the Strike Force missions on Veteran for the achievement.

Giant Accomplishment (50)
Complete all challenges in Black Ops II.

All in all there are 11 levels with 10 challenges each. In order to unlock this achievement you need to gather them all. For more information, please, check out the corresponding achievements above.
1. No Man Left Behind (Mission 1)
2. Gathering Storm (Mission 2)
3. Shifting Sands (Mission 3)
4. Driven by Rage (Mission 4)
5. Waterlogged (Mission5)
6. What Happens in Colossus... (Mission 6)
7. False Profit (Mission 7)
8. Deep Cover (Mission 8)
9. Sinking Star (Mission 9)
10. Late for the Prom (Mission 10)
11. Death from Above (Mission 11)

Mission Complete (10)
Complete all challenges in a level.

You can choose any level to your liking in order to complete all the challenges but the first one seems to be the easiest. For more information check the achievement above.

Just Gettin' Started (10)
Complete 1 challenge in any level.

Sooner or later this will pop up accidently anyways. But, if you plan to complete all the challenges, you should check the list of them by going to “Giant Accomplishment” achievement.

Singapore Sling (15)
Successfully neutralize the SDC freighter at Keppel Terminal.

This will come to you naturally but if you plan to unlock this achievement on Veteran difficulty, here’s a nice way to do it fast. Go for C first and place the item close to the objective facing the water. This will help you to direct enemy’s fire in one direction and even if you die – you will still be able to run back to points B and A. It might take a while to figure things out.



Desert Storm (15)
Successfully escort the VIPs to safety.

All you have to do is to complete the related Strike Force mission I.E.D. Check out the video for more information on how to get things done.



Defender (15)
Successfully defend FOB Spectre from incursion.

Simply play through the FOB Spectre strikeforce mission to unlock the achievement. Check out the video for more information on how to get things done.



Black Ops II Master (15)
Complete the campaign on Hardened or Veteran difficulty.

Of course, playing the game on Hardened or Veteran difficulty won’t be easy but if you want to see the real face of war, this is the best option. While playing Hardened or Veteran you will have to work on a certain strategy. Run and Gun style won’t work here. You need to learn how to use cover properly as well as how to utilize special grenades. In most parts you will have to deal with group enemies that will start attacking you only when you get closer to them. So, in periods between attacks, recover your health and reload your weapon. Whenever you ready – start moving forward.

Art of War (25)
Successfully assassinate SDC Chairman Tian Zhao.

Simply play through the Dispatch strikeforce mission to unlock the Art Of War achievement. Check out the video for more information on how to get things done.



Blind Date (15)
Successfully rescue HVI.

In order to unlock this achievement, you will have to make some changes in the fame scenario. At a certain point you will have to purposely allow DeFalco to make off with Karma in the campaign level, Karma. After completing Karma mission you will be redirected to the Strikeforce Mission (Second Chance). Complete it and get your 15G points.



Family Reunion (10)
There are two futures

At the very end of the level “Suffer With Me” you will appear on a roof with a sniper rifle in your hands. You will be provoked to kill the prisoner in a head. Instead, shoot him in his chest. This will bring you 10G points.



Hey Good Looking (10)
Plastic surgery avoided

At the very end of the mission “Fallen Angel” you will have to drive through the fire. But, you can easily avoid burning your friend’s face off by slowing down a bit and getting to the right wall as close as possible. If you appear on the other side with no burns – you will get the achievement.



Showdown (15)
A duel between rivals

If you plan to unlock this achievement, you will have to get yourself prepared first. So, here’s what you need to do:
1. In the Mission "Karma" let DeFalco Escape with Karma;
2. After that you will be offered to play the Strike Force Mission "Second Chance". Do not do that;
3. In the Mission "Achilles Veil" do not try to shoot Menendez;
4. In the Mission "Odysseus" in the "Briggs" Farid kills DeFalco, DeFalco kills Farid and you earn this Achievement automatically.



Dirty Business (15)
Listen and think before you shoot.

In order to unlock this, you will have to do the following:
1. At the end of the "Old Wounds" Mission do not kill Kravchenko;
2. In the Mission "Suffer with me" you will to find the Person "Noriega". After that you will get your achievement.



Ship Shape (10)
Reinforcements on the way.

Unlocking this achievement may force you to replay the game in order to unlock other achievements. And particularly for this one you will have to complete all Strike Force missions before the level Odysseus. Once you are on the level Odysseus, you need to shoot Briggs in the leg.



Dead or Alive (15)
Jailor or executioner.

This achievement can be unlocked at the end of last level. Slide down debris, shoot 2 enemies and tackle Menendez. Now, it doesn’t matter if you kill or capture him – you will still get the achievement but make sure you make your decision fast cause otherwise you can miss the point where generous computer gives you 15G points.

Ultimate Sacrifice (15)
Only one can survive.

In the mission "Achilles Veil" you will be forced to solve a dilemma: either to kill Harper or Menendez. Shoot Menendez.

Good Karma (20)
Crack the celerium worm.

Unlocking this achievement might get tricky cause you will have to do lots of preparation first. The main goal here is to make sure Karma survives until the end of the mission "Odysseus". To do that, you will have to follow these steps:
1. In the “Karma” mission kill DeFalco;
2. Complete all available Strike Force missions;
3. Now play the Mission “Suffer with me”;
4. Play the new Strike Force Mission;
5. Kill Harper with Farid in the “Achilles Veil” mission;
6. DO NOT kill Admiral Briggs in the "Odysseus" mission.
7. Complete the "Odysseus" mission and unlock the achievement.
Also, there is an alternative way to get things done: Let DeFalco escape > Complete all the Strike Force Missions > rescue Karma and kill Harper (Farid will survive). By the end of "Odysseus" mission DeFalco knocks Karma out, Farid kills DeFalco and Salazar kills Farid. Everything sounds easy, doesn’t it?

High IQ (20)
Collect all intel.

All in all there are 33 Intels – 3 Intels on 11 levels. For text guides on how to locate those Intels you can check out the following achievements. Also, for visual guide – check out the video below.
1. No Man Left Behind (Mission 1)
2. Gathering Storm (Mission 2)
3. Shifting Sands (Mission 3)
4. Driven by Rage (Mission 4)
5. Waterlogged (Mission5)
6. What Happens in Colossus... (Mission 6)
7. False Profit (Mission 7)
8. Deep Cover (Mission 8)
9. Sinking Star (Mission 9)
10. Late for the Prom (Mission 10)
11. Death from Above (Mission 11)



Back in Time (10)
Use a future weapon in the past.

This is an easy one but you won’t be able to unlock it during your first campaign try out. Complete the campaign and when replaying the very first mission, choose any future weapon you like.

Man of the People (15)
Stop the brutality inflicted by the PDF.

In the 4th Mission called Time and Fate you play in a short Sequence Raul Menendez. Your task is to save all the innocent people you see. Move fast, shoot fast, kill fast. When you stop brutality incident, the achievement should appear unlocked. This shouldn’t take more than 2 minutes.



Gun Nut (10)
Complete a level with customized loadout.

Before every mission you are offered to customize your initial loadout. It means that you can change your primary weapon, secondary weapon and all the other parts of the loadout. The good news is that you won’t have to work hard. Just make sure that at least one of the positions is different from the offered and you will get what you came for.

Ten K (15)
Minimum score 10k in every mission

In order to unlock this achievement you will have to be as productive as possible and yes – Run and Gun is not an option here. Unlike all the previous Call of Duty titles, in this one you will earn score at the end of each mission. Luckily, you get points for pretty much everything: kills, headshots, melee kills, explosive kills, stuns, robots, vehicles and all the other stuff. Here’s how the score board looks like:
Kills = 10 points
Headshots = 50 points
Melee Kills = 100 points
Robot/Vehicle Kills = 150 points
Explosive Kills = 150 points
Stuns = 250 points
Veteran Difficulty = 5,000 points
Challenges = 2000 points
As long as you won’t be able to check your score beforehand, try to leave a total chaos behind.

Welcome to the Club (10)
Reach Sergeant (Level 10) in multiplayer Public Match.

This is definitely one of the easiest achievements that you can get online. It shouldn’t take more than 2 hours to reach Level 10 in COD BO II. And remember – the better you play – the faster you are going to get your Level 10. By the way – Level 10 requires 24,000 XP points.

Welcome to the Penthouse (50)
Prestige once in multiplayer Public Match.

Becoming prestige is a matter of time and your skills in playing FPS. Prestige is Level 55 and in order to become one you will have to collect 1,249,000 XP points. It took me a bit more than 16 hours in total to get to that point. But don’t get mad if you reach the score like this a bit later – there is nothing bad in that. Also, I would like to share some tips that actually helped me to become Level 55:
- Find Your Game Mode. In other words – play what you like or what seems to be easy. Try to think fast and move even faster, work on strategy and help each other in multiplayer. Also, do not forget to add medals that you get for double kills or other specials to your total XP score;
- The higher the level, the longer it takes to achieve it. So, if you are new in Call of Duty world, remember – every level requires a higher number of XP points in order to be unlocked.
- Use any opportunity to your advantage. For example, Challenges. Those connected with the wepon bring the best profit. Try to find a gun that suits your game style the most and use it as much as possible. With the time you will be able to upgrade your weapon and maximize its damage. This will help you to get more XP points in the future. Once the weapon has the max level which is Level 20, you can Prestige it.
- Use low scorestreaks like UAV, Hunter Killer, Hellstorm Missile and Lightning Strike as far as they give boatloads of XP for being used in the game.
But the best tip sounds like this: show your best and you won’t have to worry about anything.

Big Leagues (20)
Win 5 multiplayer League Play games after being placed in a division.

This achievement is not hard to get as long as you follow some instructions:
1. Enter league play;
2. Play five placement games (this will define what division you will play in). By the way – if you plan to play bad in order to get into a lower league – don’t bother cause this is not a criterion;
3. Now, when you are in the league, you need to win five games. This shouldn’t be hard as far as those games are team based.
The toughest thing about this achievement is that you will have to face people from all divisions which means that there will be skilled and not that skilled players.
And the last tip: do not attempt to unlock this achievement before earning the level 10 achievement. The trick here is that League play does not count as a public match which means that you won’t be able to unlock “Big Leagues” even if you do everything right.

Trained Up (10)
Win 10 multiplayer games while playing in Combat Training playlists.

First of all we have to figure out what Combat Training is and what opportunities it shares. Well, Combat Training is a game mode where you have to fight bots. It is possible to do that with a friend or solo – your call. Here’s what you can do to make everything go faster: make the enemy score limit as low as possible. This will give the enemy team the most amount of members. Also, there are two sub-playlists – Bootcamp and Objective in the Combat Training mode. Bootcamp is Team Deathmatch but you won’t be able to play it once you reach Rank 11. Just keep that in mind. This limitation has nothing to do with Objectives. By the way – you do not have to play the full match for the Victory to register. However, you can’t track the number of wins you’ve had, so – just play good and it will come.

Party Animal (10)
Win 10 multiplayer games while playing in Party Games playlists.

Party Games playlist consists of 4 game types. You can play any of them but remember that your goal is to win 10 games. Also, they are non-team based which means – solo it is.
1. Gun Game – is the second easiest type of game out of four.
2. One in the Chamber – especially for me, this was the easiest one.
3. Sharpshooter – is definitely for universal soldiers who are good with all guns.
4. Sticks and Stones – if you think that tomahawk is the best weapon in the world – this is definitely your type of game.

Tower of Babble (75)
In TranZit, obey the voices.

Well, not hard but pretty tricky to get. Here’s what you need to do to complete the achievement. But first of all – some preliminary information
1. This must be done with FOUR people only.
2. You won’t be able to use any perks.
3. Everyone must have turbine.
4. An EMP grenade is required.
5. Must be done on original difficulty.
6. Dr. Maxis Path (There are two paths).
Now, a step by step guide that reveals a secret of your successful game and achievement:
Step 1. Firstly you need to turn the power on and wait for the door to open. Now you can turn the power off.
Step 2. You will need to spam the box in order to get the EMP grenade.
Step 3. Now find and reach the Pylon. It is located in the corn field. You have to jump off the bus and travel through a split that is between Farm and Power. You will reach a giant electrical pylon shortly.
Step 4. In order to power the Pylon you will have to put turbines on the left and right side of the tower on the side closest to the fence. You will be able to pick up Turbines after Dr. Maxis finishes talking.
Step 5. From the first place, your task is to kill the Electric Zombie under the Pylon. It won’t be easy cause it spawns at random places. But if you see him in the middle of a round, try to make him visible as long as possible by leaving one zombie alive. If it’s possible – try to lead him under the Pylon. And again – you will have to place turbines in the same spot you did previously. Lead him over to them. Hit the Zombie with an EMP grenade.
Step 6. Now you task is to get as many turbines as possible and form the following position: one person should go to the light at Bus Depot, another person goes to the light at Diner that is next to the shed and the last two – stay under the Pylon.
Step 7. And this is a perfect time to use voice communication because you will have to place all the fans at the same time or pretty close to it. When you do that – you will get the achievement.



Don't Fire Until You See (30)
In TranZit, have all doors opened without being set on fire.

Well, this definitely will take a while to finish but we know that you can do it and do it right, don’t you? So, your task here is to open a total of 19 doors. Some of them will be easy to deal with, others will play hard to get.
Here is the list of doors and their locations:
- 3 in first area (Includes 2 power doors)
- 3 at the Diner (Includes 1 power door)
- 4 at the farm (Includes 2 power doors)
- 3 at the power area (Includes the spot where you plant the turbine in the video)
- 6 in the final area (Including the 2 safe doors)
Now, almost every door is worth some points. Let’s find out what you are going to get for opening all of them:
Busdepot
Door 1 - Cost 750
Door 2 - Cost 0 - Turbine
Door 3 - Cost 0 - Turbine
Diner
Door 4 - Cost 750
Door 5 - Cost 750
Door 6 - Cost 0 - Turbine
Farm
Door 7 - Cost 750
Door 8 - Cost 0 - Turbine
Door 9 - Cost 0 - Turbine
Door 10 - Cost 750
Powerbunker
Door 11 - Cost 750
Door 12 - Cost 0 - Build the Powerswitch and turn on to open
Door 13 - Cost 0 - Turbine
City
Door 14 - Cost 1000
Door 15 - Cost a Grenade
Door 16 - Cost a Grenade
Door 17 - Cost 750
Door 18 - Cost 750
Door 19 - Cost 0 - Turbine
All in all you will be able to earn 7000 points.
You can play solo and still get this achievement but if you have an opportunity to play with someone, things will flow a lot faster. Also, the more people in the game, the easier it gets.
Now, when you understand the concept, it is the highest time to make things right and do the following:
1. If playing alone, try to do the next from the very beginning: grab quick revive and get an M14 off the wall;
2. Slash all the zombies with a knife and on Round 2 leave 1 alive;
3. When you collect 3 parts, get to the table near the power door and build them. Just before you getting things done, slash the last zombie.
4. Now, when you’re done building things and killing zombies, grab your masterpiece and go up to the power door. Hit “UP” arrow on your D-PAD and then press “RT” once on the left door. It will open the 2[SUP]nd[/SUP] door.
5. Grab the turbine and go outside by the bus.
6. Open the main door by the bus and get on the bus to the next stop.
7. If you want to continue playing as successfully as before, try to earn 1500 points. This will help you to open the next 2 doors at the next stop.
8. When at the position, get out of the bus and open the Diner door on the right side of the vehicle. After you leave the Diner, do not forget to open the mystery box.
9. Continue going left and when you reach the power door, open it with the device you made. Kill every single zombie in the room and get back on the bus. If it’s possible – try to save 1500 points for further progress.
10. Next stop – Farm. When at the place – open the gate and then quickly open the power door straight ahead. Now, if you plant the device to the right side of door – it will open both doors. Jump on to the house surrounded by lava cracks, open the door and leave the house. Before you get to the next stop, make sure you have 750 points.
11. When you reach your next destination point, buy the door leading to underground and find all 3 parts to build a power switch. When you’re done being a constructor, turn the power on and go back to where you jumped down. You will find a door. Plant the turbine for three 3 seconds and pick it up again.
12. Thanks to the magic, you will see that the metal door was opened. Well, what are you waiting for? Go through it! Now, carefully cross the area and get to the place where the bus is. Rush to the area where you opened the door and buy the AK47u on the side of the door. While waiting for the bus, make sure to kill all zombies except one. Also, you are supposed to have at least 2250 points to proceed to the next and final area.
13. Final Area: Open the First Door > Throw a flag at the safe door > Walk in > Throw another flag at the second safe door > leave the building to the next door across the safe building > turn around and carefully cross the lava cracks > reach the next door up > Go through the door > Go through the hole in the wall > Cross 1 more lava crack > Use your device to open the final door. Enjoy your achievement.

The Lights Of Their Eyes (5)
In Green Run, pacify at least 10 zombies with 1 EMP.

The trick of this achievement is that EMP grenades spawn randomly which means you might not be lucky to get it from the first shot. But, keep coming to the Random Box and spin it as many times as possible. Sooner or later EMP grenade will definitely appear. If you have some problems getting this one and it’s still not in your hands even by round 10, restart the mission and purchase juggernog. This will minimize the difficulty of this achievement. Now, when you have the device, try to horde up as many zombies as possible (no less than 10) by running in circles, find a good spot and throw your EMP grenade at walkers.



Undead Man's Party Bus (15)
In TranZit, complete all additions to the bus in 1 game.

Start a TranZit game by going to Zombies > Green Run > Bus Depot > TranZit
Now, the task of this achievement is to find 3 bus parts. There are four locations where those parts might be which means that one spot will be empty. Also, in order to move on you will have to build a special item that looks strange but opens door perfectly well. For that matter you will need three things:
1. TAIL-FIN – you will find one on the ground below the telephone on the wall.
2. MANNEQUIN – usually, can be found near the map but spawns randomly.
3. FAN – look on the chair near the building table.
Gather all three items and collect them on the building table in the spawn room. When you finish playing with this one, go outside and start searching locations for bus details. The three additions (details) are:
- A ladder (for access to the bus roof);
- A pilot/cattle catcher (to kill zombies in front of the bus);
- A manhole and grab ladder (for access to the bus roof).
And now, the last but not the least – item locations.
Bus Depot – Build the fan and with the help of it open the door that says “You Need power”. Check your right – there should be an item.
Diner – Get off the bus and head left to the shack. Use the fan to open the door and there will be an item.
Farm – Collect 750 first. Now, open the door. Head forward to the door. Use fan to unlock it. Right in front of you should be another item.
Town – Get off the bus and head to your left, then – down the street. After you weave through the cars, there will be a door. Use a fan, get inside and collect the item.

Dance On My Grave (5)
In Green Run, acquire your Tombstone.

This is really easy to get. First - turn on the power on TranZit. This will open the door in the room with the lever in about 30 seconds. Walk that way and you will see perk machine called Tombstone. Buy it and get downed. Now, you will have an option to press “X” to drop a package with all your items but without Tombstone. Drop it and the achievement will unlock.



Standard Equipment May Vary (25)
In TranZit, acquire 4 different equippable items in 1 game.

This will take some time and skillful playing to finish. As it is mentioned in the achievement description, you will have to find/acquire 4 different items in one game. So, let’s get it started!
ITEM 1 - Turbine - SPAWN ROOM
You will find a Building table in the spawn room.
1. TAIL-FIN – you will find one on the ground below the telephone on the wall.
2. MANNEQUIN – usually, can be found near the map but spawns randomly.
3. FAN – look on the chair near the building table.
ITEM 2 - Zombie shield - DINER BUS STOP
You will find a Building table in the car jack building.
1. TROLLEY – search in the Diner.
2. CAR DOOR – this will be in the very same building the Building tablet is.
ITEM 3 - Turret - FARM BUS STOP
You will find a Building table on the bottom floor of the farm house.
1. MOWER - random spawn (somewhere on the farm);
2. RPK - random spawn (somewhere on the farm);
3. AMMO - random spawn (somewhere on the farm).
ITEM 4 - Electric trap - POWER ROOM BUS STOP
You will find a building table near the power switch.
1. SWITCH - random spawn (somewhere in the power room);
2. SWITCHBOARD - random spawn (somewhere in the power room);
3. ZOMBIE ARM - random spawn (somewhere in the power room).
As a conclusion I would like to add that you do not have to use these items, however they must be equipped and appear in your D-PAD menu in order to count.

You Have No Power Over Me (15)
You Have No Power Over Me

Unlocking this achievement requires turning on the power. After that – it’s all about luck. Avagadro and the Electric Guy spawn randomly which means that you do not know whom and where to expect. It is highly advised to use EMP grenade or knife to kill the bad guys. Of course, you can leave them for desert but remember – the longer you wait, the stronger those fellows get. Also, try to turn on the power ASAP (Round 2 Max).



I Don't Think They Exist (10)
In TranZit, kill one of the denizens of the forest while it is latched onto you.

So, here’s how unlocking this one looks like:
Start a TranZit game by going to Zombies > Green Run > Bus Depot > TranZit. Now, have some fun and kill some zombies > Go and open the Main Door (you will need 750 points for that) > Follow the road. After some decent walking you will see a skull and crossbones sign. This is the place where “Denizens of the forest” spawn > Keep moving forward. A “Denizen of the forest” will start lathing you. Instead – use your knife and melee attacks. After 5 or so direct knife stabs you should get the achievement.



Fuel Efficient (10)
In TranZit, use an alternative mode of transportation.

This is a complicated one but I know a little secret that will make things a lot easier.
1. Start the Game > Build the Turbine > kill the Zombies > buy the first door > go outside and left;
2. Pretty soon you will see a Lamp behind the Bus. Use your Turbine on the lamp and go into the Fog. “Goblin should appear soon”;
3. Probably, “Goblin” will walk on you. Get back to the lamp and hit the “RS” button for a few times (2-3). This will make “Goblin” to build a portal;
4. Wait until “Goblin” uses his Portal and enjoy the achievement.



Happy Hour (10)
In TranZit, buy 2 different perks before turning on the power.

Nothing impossible here – just follow the guide and you will get it rather sooner than later.
1. Build the fan that opens the doors in the starting room of transit;
2. Buy Quick Revive (500 points);
3. Open the two doors to get to the bus (Use Fan);
4. Ride the bus to the farm which is the second stop;
5. Open the gate;
6. Run into the barn and use the fan to turn on Double Tap;
7. Buy it for 2000 points.

 
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Am I tripping, or is Black Ops II the first Call of Duty title to offer multiplayer achievements? I don't remember multiplayer achievements in any of the other titles. Am I remembering wrong?
 
I don't think so, Tim. I'm pretty sure the first Black Ops didn't have any multiplayer achievements. It looks like Black Ops II, on the other hand, has quite a few of them.
 
I have the Party Animal, Trained Up, Big Leagues, Welcome to the Club, No Man Left Behind, and Gun Nut achievements, and I'm working on the prestige one. There weren't too hard to get. I haven't finished campaign yet, so more should pop soon. I enjoy the fact that I'm getting achievements for doing something I was going to do anyways. Some of the achievements in other games are so counter-intuitive.
 

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