FordGTGuy
Well-Known Member
I have discussed the IaaS and PaaS benefits in many threads before, but find that many still are still hesitant about the computational effectiveness of the Azure cloud. Gamers have been left out of the loop, the Azure cloud and even the Xbox one implementation has not been really covered on anything other than straight tech sites.Rather than spoon-feed, I'm going to go straight into using cloud processing/storage directly from the Xbox one. Many of you are only here for Halo. ctrl+f if that's all you are interested in, no judging.
http://www.reddit.com/r/xboxone/comments/1gsrf5/how_developers_use_the_cloud_and_halo_will_have_a/