KN1GHTMARE
Former Moderator
As a Medic, Val is equipped with a Medgun that fires a healing beam, slowly but surely restoring an ally's health from a distance. It can also revive incapacitated players from a distance, meaning thoughtful application of its uses enables Val to stay out of harm's way.
Alongside the Medgun, Val packs an Anti-Material weapon that lights up whatever area of the monster it hits. Any allies that then proceed to hit that same spot will do double damage - managing to score a headshot can completely turn the tide of battle. Val also has a Tranquillizer Rifle that both slows the monster down and highlights its position on the map for as long as the effect lasts. Finally, like all Medics, Val has a healing burst, which provides all nearby allies with an instant health boo
Source: IGN
Well it did not take long before we got even more information. I really like how each class works in perfect tangent with it's teams other classes. This will definitely be a heavily team orientated game and I think that will be what makes it so unique and fun to play. I can't wait to see some gameplay and get more information on the final class, not to mention the monster itself.