Holopoint
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- Nov 1, 2013
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This right here could be a huge turning point for the PS4 to outsell the ONE, solely for the fact that Ghosts has become such an iconic game for both systems. It's been confirmed that Ghosts will only run at 720P on the Xbox ONE and will be upscaled for use on higher resolution TV's, while the PS4 will run it natively at 1080P. I use a simple 1080p monitor that's about 22/23 inches, so I don't really care all that much, seeing as it's always looked the same for me on my monitor. However, I know there's people out there who play on 40+ inch screens and will most definitely notice a difference. While people argue that the graphics still look the same, people such as myself (When it comes down to it) are a huge stickler for Anti-Aliasing, so if I were to compare them together and see that the edges and game looks smoother/cleaner on a much higher resolution TV then it does compared to the ONE version, I'd feel a little upset about it.
HOWEVER, with running at a higher resolution also comes the possibility that the PS4 version will have more Frame Drops, since it's trying to push out cleaner images, and thus put a higher taxing on the PS4's specs. Thoughts?
HOWEVER, with running at a higher resolution also comes the possibility that the PS4 version will have more Frame Drops, since it's trying to push out cleaner images, and thus put a higher taxing on the PS4's specs. Thoughts?